- const char *fps = getenv("GLUT_FPS");
- if (fps) {
- sscanf(fps, "%d", &fgState.FPSInterval);
- if (fgState.FPSInterval <= 0)
- fgState.FPSInterval = 5000; /* 5000 milliseconds */
- }
+ const char *fps = getenv ( "GLUT_FPS" );
+ if ( fps )
+ {
+ sscanf ( fps, "%d", &fgState.FPSInterval ) ;
+ if ( fgState.FPSInterval <= 0 )
+ fgState.FPSInterval = 5000 ; /* 5000 milliseconds */
+ }