+ * This structure holds the OpenGL rendering context for all the menu windows
+ */
+typedef struct tagSFG_MenuContext SFG_MenuContext;
+struct tagSFG_MenuContext
+{
+#if TARGET_HOST_UNIX_X11
+ GLXContext Context; /* The menu OpenGL context */
+ XVisualInfo* VisualInfo; /* The window's visual information */
+#elif TARGET_HOST_WIN32
+ HGLRC Context; /* The menu window's WGL context */
+#endif
+
+};
+
+/*