memcpy( fgJoystick[ ident ]->center, axes,
fgJoystick[ ident ]->num_axes * sizeof( float ) );
}
void glutJoystickGetMinRange( int ident, float *axes )
{
memcpy( fgJoystick[ ident ]->center, axes,
fgJoystick[ ident ]->num_axes * sizeof( float ) );
}
void glutJoystickGetMinRange( int ident, float *axes )
{