- int getNumAxes () { return num_axes ; }
- int notWorking () { return error ; }
-
- float getDeadBand ( int axis ) { return dead_band [ axis ] ; }
- void setDeadBand ( int axis, float db ) { dead_band [ axis ] = db ; }
-
- float getSaturation ( int axis ) { return saturate [ axis ] ; }
- void setSaturation ( int axis, float st ) { saturate [ axis ] = st ; }
-
- void setMinRange ( float *axes ) { memcpy ( min , axes, num_axes * sizeof(float) ) ; }
- void setMaxRange ( float *axes ) { memcpy ( max , axes, num_axes * sizeof(float) ) ; }
- void setCenter ( float *axes ) { memcpy ( center, axes, num_axes * sizeof(float) ) ; }
-
- void getMinRange ( float *axes ) { memcpy ( axes, min , num_axes * sizeof(float) ) ; }
- void getMaxRange ( float *axes ) { memcpy ( axes, max , num_axes * sizeof(float) ) ; }
- void getCenter ( float *axes ) { memcpy ( axes, center, num_axes * sizeof(float) ) ; }
+int getNumAxes ()
+ { return num_axes; }
+int notWorking ()
+ { return error; }
+
+float getDeadBand ( int axis )
+ { return dead_band [ axis ]; }
+void setDeadBand ( int axis, float db )
+ { dead_band [ axis ] = db; }
+
+float getSaturation ( int axis )
+ { return saturate [ axis ]; }
+void setSaturation ( int axis, float st )
+ { saturate [ axis ] = st; }
+
+void setMinRange ( float *axes )
+ { memcpy ( min , axes, num_axes * sizeof(float) ); }
+void setMaxRange ( float *axes )
+ { memcpy ( max , axes, num_axes * sizeof(float) ); }
+void setCenter ( float *axes )
+ { memcpy ( center, axes, num_axes * sizeof(float) ); }
+
+void getMinRange ( float *axes )
+ { memcpy ( axes, min , num_axes * sizeof(float) ); }
+void getMaxRange ( float *axes )
+ { memcpy ( axes, max , num_axes * sizeof(float) ); }
+void getCenter ( float *axes )
+ { memcpy ( axes, center, num_axes * sizeof(float) ); }