- /* Initialization courtesy of OpenGLUT -- do we want it? */
- if( !fgState.JoysticksInitialised )
- {
- int ident ;
- for ( ident = 0; ident < MAX_NUM_JOYSTICKS; ident++ )
- fghJoystickInit( ident );
+ if( !fgState.JoysticksInitialised )
+ {
+ int ident ;
+ for ( ident = 0; ident < MAX_NUM_JOYSTICKS; ident++ )
+ fghJoystickInit( ident );