+#ifdef WM_TOUCH
+ /* handle multi-touch messages */
+ case WM_TOUCH:
+ {
+ unsigned int numInputs = (unsigned int)wParam;
+ unsigned int i = 0;
+ TOUCHINPUT* ti = (TOUCHINPUT*)malloc( sizeof(TOUCHINPUT)*numInputs);
+ if (GetTouchInputInfo( (HTOUCHINPUT)lParam, numInputs, ti, sizeof(TOUCHINPUT) )) {
+ /* Handle each contact point */
+ for (i = 0; i < numInputs; ++i ) {
+
+ POINT tp;
+ tp.x = TOUCH_COORD_TO_PIXEL(ti[i].x);
+ tp.y = TOUCH_COORD_TO_PIXEL(ti[i].y);
+ ScreenToClient( hWnd, &tp );
+
+ ti[i].dwID = ti[i].dwID * 2;
+
+ if (ti[i].dwFlags & TOUCHEVENTF_DOWN) {
+ INVOKE_WCB( *window, MultiEntry, ( ti[i].dwID, GLUT_ENTERED ) );
+ INVOKE_WCB( *window, MultiButton, ( ti[i].dwID, tp.x, tp.y, 0, GLUT_DOWN ) );
+ } else if (ti[i].dwFlags & TOUCHEVENTF_MOVE) {
+ INVOKE_WCB( *window, MultiMotion, ( ti[i].dwID, tp.x, tp.y ) );
+ } else if (ti[i].dwFlags & TOUCHEVENTF_UP) {
+ INVOKE_WCB( *window, MultiButton, ( ti[i].dwID, tp.x, tp.y, 0, GLUT_UP ) );
+ INVOKE_WCB( *window, MultiEntry, ( ti[i].dwID, GLUT_LEFT ) );
+ }
+ }
+ }
+ CloseTouchInputHandle((HTOUCHINPUT)lParam);
+ free( (void*)ti );
+ lRet = 0; /*DefWindowProc( hWnd, uMsg, wParam, lParam );*/
+ break;
+ }
+#endif