case GLUT_WINDOW_FORMAT_ID:
#if !TARGET_HOST_WINCE
if( fgStructure.Window != NULL )
return GetPixelFormat( fgStructure.Window->Window.Device );
case GLUT_WINDOW_FORMAT_ID:
#if !TARGET_HOST_WINCE
if( fgStructure.Window != NULL )
return GetPixelFormat( fgStructure.Window->Window.Device );