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fixed mouse position and keyboard mapping.
[freeglut]
/
src
/
freeglut_structure.c
diff --git
a/src/freeglut_structure.c
b/src/freeglut_structure.c
index
42eb578
..
498dad3
100644
(file)
--- a/
src/freeglut_structure.c
+++ b/
src/freeglut_structure.c
@@
-29,7
+29,7
@@
#include "config.h"
#endif
#include "config.h"
#endif
-#include "../include/GL/freeglut.h"
+#include <GL/freeglut.h>
#include "freeglut_internal.h"
#include "freeglut_internal.h"
@@
-110,6
+110,9
@@
SFG_Window* fgCreateWindow( SFG_Window* parent, const char* title,
window->IsMenu = isMenu;
window->IsMenu = isMenu;
+ window->State.IgnoreKeyRepeat = GL_FALSE;
+ window->State.KeyRepeating = GL_FALSE;
+
/*
* Open the window now. The fgOpenWindow() function is system
* dependant, and resides in freeglut_window.c. Uses fgState.
/*
* Open the window now. The fgOpenWindow() function is system
* dependant, and resides in freeglut_window.c. Uses fgState.
@@
-405,7
+408,7
@@
void fgDestroyStructure( void )
*/
while( fgStructure.Menus.First )
fgDestroyMenu( ( SFG_Menu * )fgStructure.Menus.First );
*/
while( fgStructure.Menus.First )
fgDestroyMenu( ( SFG_Menu * )fgStructure.Menus.First );
-
+
while( fgStructure.Windows.First )
fgDestroyWindow( ( SFG_Window * )fgStructure.Windows.First );
}
while( fgStructure.Windows.First )
fgDestroyWindow( ( SFG_Window * )fgStructure.Windows.First );
}