/* Have the window object created */
SFG_Window *window = (SFG_Window *)calloc( sizeof(SFG_Window), 1 );
/* Have the window object created */
SFG_Window *window = (SFG_Window *)calloc( sizeof(SFG_Window), 1 );
- int x = 100, y = 100, w = 100, h = 100;
+ int x = 100, y = 100, w = 1, h = 1;