- return fgCreateWindow( NULL, title, fgState.Position.X, fgState.Position.Y,
- fgState.Size.X, fgState.Size.Y, GL_FALSE,
- GL_FALSE )->ID;
+ return fgCreateWindow( NULL, title, fgState.Position.Use,
+ fgState.Position.X, fgState.Position.Y,
+ fgState.Size.Use, fgState.Size.X, fgState.Size.Y,
+ GL_FALSE, GL_FALSE )->ID;