TILE_CORNER,
TILE_TEE,
TILE_CROSS,
TILE_CORNER,
TILE_TEE,
TILE_CROSS,
+ TILE_STR2OPEN,
+ TILE_STROPEN
struct tile {
char *name;
int type;
struct tile {
char *name;
int type;
+
+ struct meshgroup mgrp;
+
struct tile *next;
};
struct cell {
int type;
struct tile *next;
};
struct cell {
int type;
int wall[4];
int floor, ceil;
int wall[4];
int floor, ceil;
struct meshgroup *mgrp;
int num_mgrp;
struct meshgroup *mgrp;
int num_mgrp;