+
+ /* Make copy of string to refer to later */
+ if (fgStructure.CurrentWindow->State.pWState.WindowTitle)
+ free(fgStructure.CurrentWindow->State.pWState.WindowTitle);
+ fgStructure.CurrentWindow->State.pWState.WindowTitle = malloc (strlen(title) + 1);
+ strcpy(fgStructure.CurrentWindow->State.pWState.WindowTitle, title);