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Moving some function prototypes into the source files where they are found and out...
[freeglut]
/
src
/
mswin
/
freeglut_init_mswin.c
diff --git
a/src/mswin/freeglut_init_mswin.c
b/src/mswin/freeglut_init_mswin.c
index
ff476fd
..
d75765f
100644
(file)
--- a/
src/mswin/freeglut_init_mswin.c
+++ b/
src/mswin/freeglut_init_mswin.c
@@
-29,10
+29,15
@@
#include "freeglut_internal_mswin.h"
\r
\r
\r
#include "freeglut_internal_mswin.h"
\r
\r
\r
+
\r
+extern LRESULT CALLBACK fgPlatformWindowProc( HWND hWnd, UINT uMsg,
\r
+ WPARAM wParam, LPARAM lParam );
\r
+
\r
+
\r
/*
\r
* A call to this function should initialize all the display stuff...
\r
*/
\r
/*
\r
* A call to this function should initialize all the display stuff...
\r
*/
\r
-void fghInitialize( const char* displayName )
\r
+void fgPlatformInitialize( const char* displayName )
\r
{
\r
WNDCLASS wc;
\r
ATOM atom;
\r
{
\r
WNDCLASS wc;
\r
ATOM atom;
\r
@@
-54,7
+59,7
@@
void fghInitialize( const char* displayName )
* XXX Old code had "| CS_DBCLCKS" commented out. Plans for the
\r
* XXX future? Dead-end idea?
\r
*/
\r
* XXX Old code had "| CS_DBCLCKS" commented out. Plans for the
\r
* XXX future? Dead-end idea?
\r
*/
\r
- wc.lpfnWndProc = fgWindowProc;
\r
+ wc.lpfnWndProc = fgPlatformWindowProc;
\r
wc.cbClsExtra = 0;
\r
wc.cbWndExtra = 0;
\r
wc.hInstance = fgDisplay.Instance;
\r
wc.cbClsExtra = 0;
\r
wc.cbWndExtra = 0;
\r
wc.hInstance = fgDisplay.Instance;
\r
@@
-75,7
+80,7
@@
void fghInitialize( const char* displayName )
\r
/* Register the window class */
\r
atom = RegisterClass( &wc );
\r
\r
/* Register the window class */
\r
atom = RegisterClass( &wc );
\r
- FREEGLUT_INTERNAL_ERROR_EXIT ( atom, "Window Class Not Registered", "fghInitialize" );
\r
+ FREEGLUT_INTERNAL_ERROR_EXIT ( atom, "Window Class Not Registered", "fgPlatformInitialize" );
\r
}
\r
\r
/* The screen dimensions can be obtained via GetSystemMetrics() calls */
\r
}
\r
\r
/* The screen dimensions can be obtained via GetSystemMetrics() calls */
\r
@@
-104,7
+109,7
@@
void fghInitialize( const char* displayName )
DeleteDC(context);
\r
}
\r
else
\r
DeleteDC(context);
\r
}
\r
else
\r
- fgWarning("fghInitialize: "
\r
+ fgWarning("fgPlatformInitialize: "
\r
"CreateDC failed, Screen size info may be incorrect\n"
\r
"This is quite likely caused by a bad '-display' parameter");
\r
\r
"CreateDC failed, Screen size info may be incorrect\n"
\r
"This is quite likely caused by a bad '-display' parameter");
\r
\r
@@
-131,7
+136,7
@@
void fghInitialize( const char* displayName )
/* Platform-Specific Deinitialization Functions: */
\r
extern void fghCloseInputDevices ( void );
\r
\r
/* Platform-Specific Deinitialization Functions: */
\r
extern void fghCloseInputDevices ( void );
\r
\r
-void fghDeinitialiseInputDevices ( void )
\r
+void fgPlatformDeinitialiseInputDevices ( void )
\r
{
\r
#if !defined(_WIN32_WCE)
\r
fghCloseInputDevices ();
\r
{
\r
#if !defined(_WIN32_WCE)
\r
fghCloseInputDevices ();
\r
@@
-140,7
+145,7
@@
void fghDeinitialiseInputDevices ( void )
fgState.InputDevsInitialised = GL_FALSE;
\r
}
\r
\r
fgState.InputDevsInitialised = GL_FALSE;
\r
}
\r
\r
-void fghCloseDisplay ( void )
\r
+void fgPlatformCloseDisplay ( void )
\r
{
\r
if( fgDisplay.DisplayName )
\r
{
\r
{
\r
if( fgDisplay.DisplayName )
\r
{
\r