+/* Window's state description. This structure should be kept portable. */\r
+typedef struct tagSFG_PlatformWindowState SFG_PlatformWindowState;\r
+struct tagSFG_PlatformWindowState\r
+{\r
+ RECT OldRect; /* window rect - stored before the window is made fullscreen */\r
+ DWORD OldStyle; /* window style - stored before the window is made fullscreen */\r
+};\r
+\r
+\r
+\r