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build mikmod and the music code on windows
[dosdemo]
/
src
/
screen.c
diff --git
a/src/screen.c
b/src/screen.c
index
54cd3e2
..
c91cb82
100644
(file)
--- a/
src/screen.c
+++ b/
src/screen.c
@@
-9,8
+9,9
@@
struct screen *tunnel_screen(void);
struct screen *fract_screen(void);
struct screen *grise_screen(void);
struct screen *polytest_screen(void);
struct screen *fract_screen(void);
struct screen *grise_screen(void);
struct screen *polytest_screen(void);
+struct screen *plasma_screen(void);
-#define NUM_SCR 32
+#define NUM_SCR 32
static struct screen *scr[NUM_SCR];
static int num_screens;
static struct screen *scr[NUM_SCR];
static int num_screens;
@@
-33,6
+34,9
@@
int scr_init(void)
if(!(scr[idx++] = polytest_screen())) {
return -1;
}
if(!(scr[idx++] = polytest_screen())) {
return -1;
}
+ if (!(scr[idx++] = plasma_screen())) {
+ return -1;
+ }
num_screens = idx;
assert(num_screens <= NUM_SCR);
num_screens = idx;
assert(num_screens <= NUM_SCR);
@@
-66,7
+70,7
@@
void scr_shutdown(void)
void scr_update(void)
{
void scr_update(void)
{
- if(prev) { /* we're in the middle of a transition */
+ if(prev) { /* we're in the middle of a transition */
long interval = time_msec - trans_start;
if(interval >= trans_dur) {
if(next->start) {
long interval = time_msec - trans_start;
if(interval >= trans_dur) {
if(next->start) {
@@
-111,17
+115,14
@@
int scr_change(struct screen *s, long trans_time)
if(s == cur) return 0;
if(trans_time) {
if(s == cur) return 0;
if(trans_time) {
- trans_dur = trans_time / 2; /* half for each part transition out then in */
+ trans_dur = trans_time / 2; /* half for each part transition out then in */
trans_start = time_msec;
} else {
trans_dur = 0;
}
trans_start = time_msec;
} else {
trans_dur = 0;
}
- if(cur) {
- if(cur->stop) {
- cur->stop(trans_dur);
- }
-
+ if(cur && cur->stop) {
+ cur->stop(trans_dur);
prev = cur;
next = s;
} else {
prev = cur;
next = s;
} else {