+ .macro A16
+ rep #$20
+ .a16
+ .endmacro
+ .macro A8
+ sep #$20
+ .a8
+ .endmacro
+
+ ; VMEM map
+ ; 0000: tilemap for BG1 (32x32 4bpp: 512b)
+ ; 2048: BG3-base (h/v offsets)
+ ; 8192: tile data (16k)
+ vmem_tiles_offs = 4096 ; 4k words
+ vmem_hoffs_offs = 1024 ; 2k words
+ vmem_voffs_offs = vmem_hoffs_offs + 32