set(VERSION_PATCH 0)
-# BUILD_SHARED_LIBS is already a standard CMake variable, but we need to
+# FREEGLUT_BUILD_SHARED_LIBS is already a standard CMake variable, but we need to
# re-declare it here so it will show up in the GUI.
# by default, we want to build both
-OPTION(BUILD_SHARED_LIBS "Build FreeGLUT shared library." ON)
-OPTION(BUILD_STATIC_LIBS "Build FreeGLUT static library." ON)
+OPTION(FREEGLUT_BUILD_SHARED_LIBS "Build FreeGLUT shared library." ON)
+OPTION(FREEGLUT_BUILD_STATIC_LIBS "Build FreeGLUT static library." ON)
# option for whether warnings and errors should be printed
OPTION(FREEGLUT_ERRORS "Lib prints errors to stderr" ON)
# The generated config.h is placed in the project's build directory, just to
# ensure that all CMake-generated files are kept away from the main source tree.
# As a result, the build directory must to be added to the include path list.
-CONFIGURE_FILE(${CMAKE_SOURCE_DIR}/config.h.in ${CMAKE_BINARY_DIR}/config.h)
-INCLUDE_DIRECTORIES(${CMAKE_BINARY_DIR} ${CMAKE_SOURCE_DIR}/include ${CMAKE_SOURCE_DIR}/src)
+CONFIGURE_FILE(${CMAKE_CURRENT_SOURCE_DIR}/config.h.in ${CMAKE_BINARY_DIR}/config.h)
+INCLUDE_DIRECTORIES(${CMAKE_BINARY_DIR} ${CMAKE_CURRENT_SOURCE_DIR}/include ${CMAKE_CURRENT_SOURCE_DIR}/src)
ADD_DEFINITIONS(-DHAVE_CONFIG_H)
IF(WIN32)
# we also have to generate freeglut.rc, which contains the version
# number
- CONFIGURE_FILE(${CMAKE_SOURCE_DIR}/freeglut.rc.in ${CMAKE_BINARY_DIR}/freeglut.rc)
+ CONFIGURE_FILE(${CMAKE_CURRENT_SOURCE_DIR}/freeglut.rc.in ${CMAKE_BINARY_DIR}/freeglut.rc)
IF (MSVC AND NOT CMAKE_CL_64)
# .def file only for 32bit Windows builds with Visual Studio
- CONFIGURE_FILE(${CMAKE_SOURCE_DIR}/src/freeglutdll.def.in ${CMAKE_BINARY_DIR}/freeglutdll.def)
+ CONFIGURE_FILE(${CMAKE_CURRENT_SOURCE_DIR}/src/freeglutdll.def.in ${CMAKE_BINARY_DIR}/freeglutdll.def)
ENDIF()
ENDIF()
-IF(BUILD_SHARED_LIBS)
+IF(FREEGLUT_BUILD_SHARED_LIBS)
ADD_LIBRARY(freeglut SHARED ${FREEGLUT_SRCS})
ENDIF()
-IF(BUILD_STATIC_LIBS)
+IF(FREEGLUT_BUILD_STATIC_LIBS)
ADD_LIBRARY(freeglut_static STATIC ${FREEGLUT_SRCS})
ENDIF()
IF(WIN32)
LIST(APPEND LIBS winmm)
- IF(BUILD_SHARED_LIBS)
+ IF(FREEGLUT_BUILD_SHARED_LIBS)
SET_TARGET_PROPERTIES(freeglut PROPERTIES COMPILE_FLAGS -DFREEGLUT_EXPORTS)
ENDIF()
- IF(BUILD_STATIC_LIBS)
+ IF(FREEGLUT_BUILD_STATIC_LIBS)
SET_TARGET_PROPERTIES(freeglut_static PROPERTIES COMPILE_FLAGS -DFREEGLUT_STATIC)
# need to set machine:x64 for linker, at least for VC10, and
# doesn't hurt for older compilers:
SET(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -O0 -gstabs+")
ENDIF()
ENDIF()
-IF(BUILD_SHARED_LIBS)
+IF(FREEGLUT_BUILD_SHARED_LIBS)
TARGET_LINK_LIBRARIES(freeglut ${LIBS})
ENDIF()
-IF(BUILD_STATIC_LIBS)
+IF(FREEGLUT_BUILD_STATIC_LIBS)
TARGET_LINK_LIBRARIES(freeglut_static ${LIBS})
ENDIF()
-IF(BUILD_SHARED_LIBS)
+IF(FREEGLUT_BUILD_SHARED_LIBS)
INSTALL(TARGETS freeglut
RUNTIME DESTINATION bin
LIBRARY DESTINATION lib
CONFIGURATIONS Debug)
ENDIF()
ENDIF()
-IF(BUILD_STATIC_LIBS)
+IF(FREEGLUT_BUILD_STATIC_LIBS)
INSTALL(TARGETS freeglut_static
RUNTIME DESTINATION bin
LIBRARY DESTINATION lib
MACRO(ADD_DEMO name)
IF( FREEGLUT_BUILD_DEMOS )
- IF(BUILD_SHARED_LIBS)
+ IF(FREEGLUT_BUILD_SHARED_LIBS)
ADD_EXECUTABLE(${name} ${ARGN})
TARGET_LINK_LIBRARIES(${name} ${DEMO_LIBS} freeglut)
IF(WIN32 AND MSVC)
SET_TARGET_PROPERTIES(${name} PROPERTIES DEBUG_POSTFIX d)
ENDIF()
ENDIF()
- IF(BUILD_STATIC_LIBS)
+ IF(FREEGLUT_BUILD_STATIC_LIBS)
ADD_EXECUTABLE(${name}_static ${ARGN})
TARGET_LINK_LIBRARIES(${name}_static ${DEMO_LIBS} freeglut_static)
SET_TARGET_PROPERTIES(${name}_static PROPERTIES COMPILE_FLAGS -DFREEGLUT_STATIC)
SET(PC_LIBNAME "freeglut-gles1")
SET(PC_FILENAME "freeglut-gles1.pc")
ENDIF()
-CONFIGURE_FILE(${CMAKE_SOURCE_DIR}/freeglut.pc.in ${CMAKE_BINARY_DIR}/freeglut.pc @ONLY)
+CONFIGURE_FILE(${CMAKE_CURRENT_SOURCE_DIR}/freeglut.pc.in ${CMAKE_BINARY_DIR}/freeglut.pc @ONLY)
INSTALL(FILES ${CMAKE_BINARY_DIR}/freeglut.pc DESTINATION share/pkgconfig/ RENAME ${PC_FILENAME})
# TODO: change the library and .pc name when building for GLES,
# e.g. -lglut-GLES2