Added GLUT_ALLOW_NEGATIVE_WINDOW_POSITION so windows can be created with negative...
[freeglut] / CMakeLists.txt
index 34873c1..71f4ef5 100644 (file)
@@ -1,4 +1,4 @@
-CMAKE_MINIMUM_REQUIRED(VERSION 2.8.8 FATAL_ERROR)
+CMAKE_MINIMUM_REQUIRED(VERSION 3.0.0 FATAL_ERROR)
 PROJECT(freeglut)
 
 # for multiarch LIBDIR support (requires cmake>=2.8.8)
@@ -20,6 +20,7 @@ SET(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/lib)
 set(VERSION_MAJOR 3)
 set(VERSION_MINOR 0)
 set(VERSION_PATCH 0)
+set(VERSION ${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH})
 
 # Update fg_version.h to match the versions number here in cmake
 CONFIGURE_FILE(src/fg_version.h.in src/fg_version.h)
@@ -244,8 +245,8 @@ ENDIF()
 # but do use GLES constants directly for all other needs
 # GLES1 and GLES2 libraries are compatible and can be co-linked.
 IF(FREEGLUT_GLES)
-  ADD_DEFINITIONS(-DFREEGLUT_GLES)
-  LIST(APPEND LIBS GLESv2 GLESv1_CM EGL)
+    LIST(APPEND PUBLIC_DEFINITIONS -DFREEGLUT_GLES)
+    LIST(APPEND LIBS GLESv2 GLESv1_CM EGL)
 ELSE()
   FIND_PACKAGE(OpenGL REQUIRED)
   LIST(APPEND LIBS ${OPENGL_gl_LIBRARY})
@@ -273,9 +274,20 @@ IF(WIN32)
         SET( CMAKE_DEBUG_POSTFIX "d" )
     ENDIF(MSVC)
     
+    IF(NOT(MSVC_VERSION LESS "1600"))
+    # minimum requirement for WM_TOUCH device
+        ADD_DEFINITIONS(-D_WIN32_WINNT=0x0601)
+        ADD_DEFINITIONS(-DWINVER=0x0601)
+    ELSEIF(NOT(MSVC_VERSION LESS "1300"))
+    # minimum requirement for spaceball device
+        ADD_DEFINITIONS(-D_WIN32_WINNT=0x0501)
+        ADD_DEFINITIONS(-DWINVER=0x0501)
+    ELSE()
     # enable the use of Win2000 APIs (needed for really old compilers like MSVC6)
-    ADD_DEFINITIONS(-D_WIN32_WINNT=0x0500)
-    ADD_DEFINITIONS(-DWINVER=0x0500)
+        ADD_DEFINITIONS(-D_WIN32_WINNT=0x0500)
+        ADD_DEFINITIONS(-DWINVER=0x0500)
+    ENDIF()
+
 ENDIF()
 
 IF(CMAKE_COMPILER_IS_GNUCC)
@@ -380,10 +392,10 @@ ENDIF()
 IF(WIN32)
     LIST(APPEND LIBS winmm)
     IF(FREEGLUT_BUILD_SHARED_LIBS)
-        SET_TARGET_PROPERTIES(freeglut PROPERTIES COMPILE_FLAGS -DFREEGLUT_EXPORTS)
+        TARGET_COMPILE_DEFINITIONS(freeglut PRIVATE FREEGLUT_EXPORTS)
     ENDIF()
     IF(FREEGLUT_BUILD_STATIC_LIBS)
-        SET_TARGET_PROPERTIES(freeglut_static PROPERTIES COMPILE_FLAGS -DFREEGLUT_STATIC)
+        TARGET_COMPILE_DEFINITIONS(freeglut_static PUBLIC FREEGLUT_STATIC)
         # need to set machine:x64 for linker, at least for VC10, and
         # doesn't hurt for older compilers:
         # http://public.kitware.com/Bug/view.php?id=11240#c22768
@@ -437,36 +449,36 @@ ELSE()
 ENDIF()
 IF(FREEGLUT_BUILD_SHARED_LIBS)
     TARGET_LINK_LIBRARIES(freeglut ${LIBS})
+    TARGET_COMPILE_DEFINITIONS(freeglut PUBLIC ${PUBLIC_DEFINITIONS})
 ENDIF()
 IF(FREEGLUT_BUILD_STATIC_LIBS)
     TARGET_LINK_LIBRARIES(freeglut_static ${LIBS})
+    TARGET_COMPILE_DEFINITIONS(freeglut_static PUBLIC ${PUBLIC_DEFINITIONS})
 ENDIF()
 
 IF(FREEGLUT_BUILD_SHARED_LIBS)
-    INSTALL(TARGETS freeglut
+    INSTALL(TARGETS freeglut EXPORT FreeGLUTTargets
             RUNTIME DESTINATION bin
             LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
             ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
+            INCLUDES DESTINATION include
     )
     IF(INSTALL_PDB)
         INSTALL(FILES ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/Debug/freeglut${CMAKE_DEBUG_POSTFIX}.pdb
             DESTINATION bin
-                       CONFIGURATIONS Debug)
+                       CONFIGURATIONS Debug
+            COMPONENT Devel)
     ENDIF()
 ENDIF()
 IF(FREEGLUT_BUILD_STATIC_LIBS)
-    INSTALL(TARGETS freeglut_static
+    INSTALL(TARGETS freeglut_static EXPORT FreeGLUTTargets
             RUNTIME DESTINATION bin
             LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
             ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
+            INCLUDES DESTINATION include
     )
-    IF(INSTALL_PDB)
-        INSTALL(FILES ${CMAKE_ARCHIVE_OUTPUT_DIRECTORY}/Debug/freeglut_static${CMAKE_DEBUG_POSTFIX}.pdb
-            DESTINATION lib
-                       CONFIGURATIONS Debug)
-    ENDIF()
 ENDIF()
-INSTALL(FILES ${FREEGLUT_HEADERS} DESTINATION include/GL)
+INSTALL(FILES ${FREEGLUT_HEADERS} DESTINATION include/GL COMPONENT Devel)
 
 
 
@@ -491,7 +503,6 @@ MACRO(ADD_DEMO name)
         IF(FREEGLUT_BUILD_STATIC_LIBS)
             ADD_EXECUTABLE(${name}_static ${ARGN})
             TARGET_LINK_LIBRARIES(${name}_static ${DEMO_LIBS} freeglut_static)
-            SET_TARGET_PROPERTIES(${name}_static PROPERTIES COMPILE_FLAGS -DFREEGLUT_STATIC)
             IF(WIN32 AND MSVC)
                 SET_TARGET_PROPERTIES(${name}_static PROPERTIES DEBUG_POSTFIX d)
             ENDIF()
@@ -560,6 +571,36 @@ IF(FREEGLUT_GLES)
   SET(PC_FILENAME "freeglut-gles.pc")
 ENDIF()
 CONFIGURE_FILE(${CMAKE_CURRENT_SOURCE_DIR}/freeglut.pc.in ${CMAKE_BINARY_DIR}/freeglut.pc @ONLY)
-INSTALL(FILES ${CMAKE_BINARY_DIR}/freeglut.pc DESTINATION ${CMAKE_INSTALL_LIBDIR}/pkgconfig/ RENAME ${PC_FILENAME})
+INSTALL(FILES ${CMAKE_BINARY_DIR}/freeglut.pc DESTINATION ${CMAKE_INSTALL_LIBDIR}/pkgconfig/ RENAME ${PC_FILENAME} COMPONENT Devel)
 # TODO: change the library and .pc name when building for GLES,
 # e.g. -lglut-GLES
+
+INCLUDE(CMakePackageConfigHelpers)
+WRITE_BASIC_PACKAGE_VERSION_FILE(
+    "${CMAKE_CURRENT_BINARY_DIR}/FreeGLUT/FreeGLUTConfigVersion.cmake"
+    VERSION ${VERSION}
+    COMPATIBILITY AnyNewerVersion
+)
+
+# needs cmake 3.0 (as does the "INCLUDES DIRECTORY" argument to install(TARGETS)):
+EXPORT(EXPORT FreeGLUTTargets
+    FILE "${CMAKE_CURRENT_BINARY_DIR}/FreeGLUT/FreeGLUTTargets.cmake"
+    NAMESPACE FreeGLUT::
+)
+CONFIGURE_FILE(FreeGLUTConfig.cmake.in
+    "${CMAKE_CURRENT_BINARY_DIR}/FreeGLUT/FreeGLUTConfig.cmake"
+    @ONLY
+)
+SET(ConfigPackageLocation lib/cmake/FreeGLUT)
+INSTALL(EXPORT FreeGLUTTargets
+    FILE FreeGLUTTargets.cmake
+    NAMESPACE FreeGLUT::
+    DESTINATION ${ConfigPackageLocation}
+)
+INSTALL(
+    FILES
+    "${CMAKE_CURRENT_BINARY_DIR}/FreeGLUT/FreeGLUTConfig.cmake"
+    "${CMAKE_CURRENT_BINARY_DIR}/FreeGLUT/FreeGLUTConfigVersion.cmake"
+    DESTINATION ${ConfigPackageLocation}
+    COMPONENT Devel
+)