found both SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin)
[freeglut] / CMakeLists.txt
index 808b8c0..b9ffe9d 100644 (file)
@@ -1,6 +1,17 @@
 PROJECT(freeglut)
 CMAKE_MINIMUM_REQUIRED(VERSION 2.6)
 
+# NOTE: On Windows and Cygwin, the dll's are placed in the
+# CMAKE_RUNTIME_OUTPUT_DIRECTORY, while their corresponding import
+# libraries end up in CMAKE_ARCHIVE_OUTPUT_DIRECTORY. On other
+# platforms, such as Linux, the shared libraries are put in
+# CMAKE_ARCHIVE_OUTPUT_DIRECTORY instead.
+# Static libraries end up in CMAKE_ARCHIVE_OUTPUT_DIRECTORY on all
+# platforms (unless 
+SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin)
+SET(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/lib)
+
+
 SET(FREEGLUT_HEADERS
        include/GL/freeglut.h
        include/GL/freeglut_ext.h
@@ -9,108 +20,107 @@ SET(FREEGLUT_HEADERS
 )
 SET(FREEGLUT_SRCS
        ${FREEGLUT_HEADERS}
-       src/Common/freeglut_callbacks.c
-       src/Common/freeglut_cursor.c
-       src/Common/freeglut_display.c
-       src/Common/freeglut_ext.c
-       src/Common/freeglut_font_data.c
-       src/Common/freeglut_gamemode.c
-       src/Common/freeglut_init.c
-       src/Common/freeglut_internal.h
-       src/Common/freeglut_input_devices.c
-       src/Common/freeglut_joystick.c
-       src/Common/freeglut_main.c
-       src/Common/freeglut_misc.c
-       src/Common/freeglut_overlay.c
-       src/Common/freeglut_spaceball.c
-       src/Common/freeglut_state.c
-       src/Common/freeglut_stroke_mono_roman.c
-       src/Common/freeglut_stroke_roman.c
-       src/Common/freeglut_structure.c
-       src/Common/freeglut_videoresize.c
-       src/Common/freeglut_window.c
+       src/fg_callbacks.c
+       src/fg_cursor.c
+       src/fg_display.c
+       src/fg_ext.c
+       src/fg_font_data.c
+       src/fg_gamemode.c
+       src/fg_init.c
+       src/fg_internal.h
+       src/fg_input_devices.c
+       src/fg_joystick.c
+       src/fg_main.c
+       src/fg_misc.c
+       src/fg_overlay.c
+       src/fg_spaceball.c
+       src/fg_state.c
+       src/fg_stroke_mono_roman.c
+       src/fg_stroke_roman.c
+       src/fg_structure.c
+       src/fg_videoresize.c
+       src/fg_window.c
 )
 # Android port requires adding a version of these compatible with
 # OpenGL ES (TODO):
 IF(NOT ANDROID)
-       LIST(APPEND FREEGLUT_SRCS
-               src/Common/freeglut_font.c
-               src/Common/freeglut_geometry.c
-               src/Common/freeglut_menu.c
-               src/Common/freeglut_teapot.c
-)
+    LIST(APPEND FREEGLUT_SRCS
+        src/fg_font.c
+        src/fg_geometry.c
+        src/fg_menu.c
+        src/fg_teapot.c
+    )
 ENDIF()
 
 IF(WIN32)
        LIST(APPEND FREEGLUT_SRCS
-               src/Common/xparsegeometry_repl.c
-               src/Common/xparsegeometry_repl.h
-               src/mswin/freeglut_cursor_mswin.c
-               src/mswin/freeglut_display_mswin.c
-               src/mswin/freeglut_ext_mswin.c
-               src/mswin/freeglut_gamemode_mswin.c
-               src/mswin/freeglut_init_mswin.c
-               src/mswin/freeglut_internal_mswin.h
-               src/mswin/freeglut_input_devices_mswin.c
-               src/mswin/freeglut_joystick_mswin.c
-               src/mswin/freeglut_main_mswin.c
-               src/mswin/freeglut_menu_mswin.c
-               src/mswin/freeglut_spaceball_mswin.c
-               src/mswin/freeglut_state_mswin.c
-               src/mswin/freeglut_structure_mswin.c
-               src/mswin/freeglut_window_mswin.c
-)
+               src/mswin/fg_cursor_mswin.c
+               src/mswin/fg_display_mswin.c
+               src/mswin/fg_ext_mswin.c
+               src/mswin/fg_gamemode_mswin.c
+               src/mswin/fg_init_mswin.c
+               src/mswin/fg_internal_mswin.h
+               src/mswin/fg_input_devices_mswin.c
+               src/mswin/fg_joystick_mswin.c
+               src/mswin/fg_main_mswin.c
+               src/mswin/fg_menu_mswin.c
+               src/mswin/fg_spaceball_mswin.c
+               src/mswin/fg_state_mswin.c
+               src/mswin/fg_structure_mswin.c
+               src/mswin/fg_window_mswin.c
+        freeglut.rc
+    )
+    IF (NOT CMAKE_CL_64)
+        # .def file only for 32bit Windows builds
+        LIST(APPEND FREEGLUT_SRCS
+            src/freeglutdll.def
+        )
+    ENDIF()
+
 ELSEIF(ANDROID)
-       LIST(APPEND FREEGLUT_SRCS
-               src/Common/xparsegeometry_repl.c
-               src/Common/xparsegeometry_repl.h
-               src/egl/freeglut_internal_egl.h
-               src/egl/freeglut_display_egl.c
-               src/egl/freeglut_init_egl.c
-               src/egl/freeglut_structure_egl.c
-               src/egl/freeglut_window_egl.c
-               src/android/native_app_glue/android_native_app_glue.c
-               src/android/native_app_glue/android_native_app_glue.h
-               src/android/freeglut_runtime_android.c
-               src/android/freeglut_gamemode_android.c
-               src/android/freeglut_input_devices_android.c
-               src/android/freeglut_joystick_android.c
-               src/android/freeglut_main_android.c
-               src/android/freeglut_spaceball_android.c
-               src/android/freeglut_state_android.c
-               src/android/freeglut_window_android.c
-               src/android/opengles_stubs.c
-               src/android/freeglut_internal_android.h
-)
+    LIST(APPEND FREEGLUT_SRCS
+        src/egl/fg_internal_egl.h
+        src/egl/fg_display_egl.c
+        src/egl/fg_init_egl.c
+        src/egl/fg_structure_egl.c
+        src/egl/fg_window_egl.c
+        src/android/native_app_glue/android_native_app_glue.c
+        src/android/native_app_glue/android_native_app_glue.h
+        src/android/fg_runtime_android.c
+        src/android/fg_gamemode_android.c
+        src/android/fg_input_devices_android.c
+        src/android/fg_joystick_android.c
+        src/android/fg_main_android.c
+        src/android/fg_spaceball_android.c
+        src/android/fg_state_android.c
+        src/android/fg_window_android.c
+        src/android/opengles_stubs.c
+        src/android/fg_internal_android.h
+    )
 ELSE()
        LIST(APPEND FREEGLUT_SRCS
-               src/x11/freeglut_cursor_x11.c
-               src/x11/freeglut_display_x11.c
-               src/x11/freeglut_ext_x11.c
-               src/x11/freeglut_gamemode_x11.c
-               src/x11/freeglut_glutfont_definitions_x11.c
-               src/x11/freeglut_init_x11.c
-               src/x11/freeglut_internal_x11.h
-               src/x11/freeglut_input_devices_x11.c
-               src/x11/freeglut_joystick_x11.c
-               src/x11/freeglut_main_x11.c
-               src/x11/freeglut_menu_x11.c
-               src/x11/freeglut_spaceball_x11.c
-               src/x11/freeglut_state_x11.c
-               src/x11/freeglut_structure_x11.c
-               src/x11/freeglut_window_x11.c
-               src/x11/freeglut_xinput_x11.c
-)
-
-
+               src/x11/fg_cursor_x11.c
+               src/x11/fg_display_x11.c
+               src/x11/fg_ext_x11.c
+               src/x11/fg_gamemode_x11.c
+               src/x11/fg_glutfont_definitions_x11.c
+               src/x11/fg_init_x11.c
+               src/x11/fg_internal_x11.h
+               src/x11/fg_input_devices_x11.c
+               src/x11/fg_joystick_x11.c
+               src/x11/fg_main_x11.c
+               src/x11/fg_menu_x11.c
+               src/x11/fg_spaceball_x11.c
+               src/x11/fg_state_x11.c
+               src/x11/fg_structure_x11.c
+               src/x11/fg_window_x11.c
+               src/x11/fg_xinput_x11.c
+    )
 ENDIF()
 
-# Neatly organize all of the output files in the build directory
-SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)
-SET(LIBRARY_OUTPUT_PATH ${PROJECT_BINARY_DIR}/lib)
-
 # BUILD_SHARED_LIBS is already a standard CMake variable, but we need to
 # re-declare it here so it will show up in the GUI.
+# by default, we want to build both
 OPTION(BUILD_SHARED_LIBS "Build FreeGLUT shared library." ON)
 OPTION(BUILD_STATIC_LIBS "Build FreeGLUT static library." ON)
 
@@ -159,6 +169,7 @@ ENDIF()
 
 INCLUDE(CheckIncludeFiles)
 INCLUDE(CheckFunctionExists)
+INCLUDE(CheckTypeSize)
 CHECK_INCLUDE_FILES(sys/types.h HAVE_SYS_TYPES_H)
 CHECK_INCLUDE_FILES(unistd.h   HAVE_UNISTD_H)
 CHECK_INCLUDE_FILES(sys/time.h         HAVE_SYS_TIME_H)
@@ -169,8 +180,29 @@ CHECK_INCLUDE_FILES(fcntl.h        HAVE_FCNTL_H)
 CHECK_INCLUDE_FILES(errno.h    HAVE_ERRNO_H)
 CHECK_INCLUDE_FILES(usbhid.h   HAVE_USBHID_H)
 CHECK_FUNCTION_EXISTS(gettimeofday HAVE_GETTIMEOFDAY)
-CHECK_FUNCTION_EXISTS(vfprintf HAVE_VFPRINTF)
-CHECK_FUNCTION_EXISTS(_doprnt HAVE_DOPRNT)
+CHECK_FUNCTION_EXISTS(vfprintf  HAVE_VFPRINTF)
+CHECK_FUNCTION_EXISTS(_doprnt   HAVE_DOPRNT)
+CHECK_FUNCTION_EXISTS(XParseGeometry   HAVE_XPARSEGEOMETRY)
+IF (NOT HAVE_XPARSEGEOMETRY)
+   LIST(APPEND FREEGLUT_SRCS
+               src/util/xparsegeometry_repl.c
+               src/util/xparsegeometry_repl.h)
+   SET(NEED_XPARSEGEOMETRY_IMPL TRUE)
+ENDIF()
+# decide on suitable type for internal time keeping, 64-bit if possible
+CHECK_INCLUDE_FILES(stdint.h    HAVE_STDINT_H)
+CHECK_INCLUDE_FILES(inttypes.h  HAVE_INTTYPES_H)
+IF (NOT (HAVE_STDINT_H OR HAVE_INTTYPES_H))
+    IF (MSVC)
+        # Some old Microsoft VC don't support unsigned long long, but all we
+        # care about support unsigned __int64, so test for presence of that
+        # type
+        CHECK_TYPE_SIZE("unsigned __int64" U__INT64 BUILTIN_TYPES_ONLY)
+    ELSEIF()
+        CHECK_TYPE_SIZE("unsigned long long" ULONG_LONG BUILTIN_TYPES_ONLY)
+    ENDIF()
+ENDIF()
+
 
 # The generated config.h is placed in the project's build directory, just to
 # ensure that all CMake-generated files are kept away from the main source tree.
@@ -179,7 +211,6 @@ CONFIGURE_FILE(${CMAKE_SOURCE_DIR}/config.h.in ${CMAKE_BINARY_DIR}/config.h)
 INCLUDE_DIRECTORIES(${CMAKE_BINARY_DIR} ${CMAKE_SOURCE_DIR}/include ${CMAKE_SOURCE_DIR}/src)
 ADD_DEFINITIONS(-DHAVE_CONFIG_H)
 
-# by default, at least on UNIX, we want to build both
 IF(BUILD_SHARED_LIBS)
        ADD_LIBRARY(freeglut SHARED ${FREEGLUT_SRCS})
 ENDIF()
@@ -191,16 +222,23 @@ ENDIF()
 IF(WIN32)
        LIST(APPEND LIBS winmm)
        IF(BUILD_SHARED_LIBS)
-               LIST(APPEND FREEGLUT_SRCS src/Common/freeglutdll.def freeglut.rc)
-               # XXX I assume that if we want both shared and static this one is appropriate
-               ADD_DEFINITIONS(-DFREEGLUT_EXPORTS)
-       ELSE()
-               ADD_DEFINITIONS(-DFREEGLUT_STATIC)
+               SET_TARGET_PROPERTIES(freeglut PROPERTIES COMPILE_FLAGS -DFREEGLUT_EXPORTS)
+       ENDIF()
+    IF(BUILD_STATIC_LIBS)
+       SET_TARGET_PROPERTIES(freeglut_static PROPERTIES COMPILE_FLAGS -DFREEGLUT_STATIC)
+        # need to set machine:x64 for linker, at least for VC10, and
+        # doesn't hurt for older compilers:
+        # http://public.kitware.com/Bug/view.php?id=11240#c22768
+        IF (CMAKE_CL_64)
+            SET_TARGET_PROPERTIES(freeglut_static PROPERTIES STATIC_LIBRARY_FLAGS "/machine:x64")
+        ENDIF()
        ENDIF()
 ELSE()
        # on UNIX we need to make sure:
-       # - all shared libraries must have a soname/version (see
-    #   http://sourceware.org/autobook/autobook/autobook_91.html#SEC91)
+       # - all shared libraries must have a soname/version, see :
+       #   http://sourceware.org/autobook/autobook/autobook_91.html#SEC91
+       #   http://www.gnu.org/software/libtool/manual/html_node/Updating-version-info.html
+       #   Current: -version-info 12:0:9 -> 3.9.0
        # - the output library should be named glut so it'll be linkable with -lglut
        # - the shared library should link to the dependency libraries so that the user
        #   won't have to link them explicitly (they shouldn't have to know that we depend
@@ -256,6 +294,7 @@ MACRO(ADD_DEMO name)
         IF(BUILD_STATIC_LIBS)
             ADD_EXECUTABLE(${name}_static ${ARGN})
             TARGET_LINK_LIBRARIES(${name}_static ${DEMO_LIBS} freeglut_static)
+            SET_TARGET_PROPERTIES(${name}_static PROPERTIES COMPILE_FLAGS -DFREEGLUT_STATIC)
         ENDIF()
     ENDIF()
 ENDMACRO()
@@ -273,3 +312,22 @@ ADD_DEMO(spaceball       progs/demos/spaceball/spaceball.c
                          progs/demos/spaceball/vmath.h)
 ADD_DEMO(subwin          progs/demos/subwin/subwin.c)
 ADD_DEMO(timer           progs/demos/timer/timer.c)
+
+# finally, if any demos are built, copy needed files to output directory
+# (currently, thats just the input file for the Fractals demo)
+IF(FREEGLUT_BUILD_DEMOS)
+    # 1) copy fractals.dat from freeglut/progs/demos/Fractals
+    IF(BUILD_SHARED_LIBS)
+        SET(Frac_target Fractals)
+    ELSE()
+        SET(Frac_target Fractals_static)
+    ENDIF()
+    GET_TARGET_PROPERTY(DEMO_OUTPUT_DIRECTORY ${Frac_target} RUNTIME_OUTPUT_DIRECTORY)
+    ADD_CUSTOM_COMMAND(
+        TARGET ${Frac_target}
+        POST_BUILD
+        COMMAND ${CMAKE_COMMAND} -E copy
+        ${PROJECT_SOURCE_DIR}/progs/demos/Fractals/fractals.dat
+        ${DEMO_OUTPUT_DIRECTORY}/${CMAKE_CFG_INTDIR}
+    )
+ENDIF()