+CMAKE_MINIMUM_REQUIRED(VERSION 2.8 FATAL_ERROR)
PROJECT(freeglut)
-CMAKE_MINIMUM_REQUIRED(VERSION 2.6)
# NOTE: On Windows and Cygwin, the dll's are placed in the
# CMAKE_RUNTIME_OUTPUT_DIRECTORY, while their corresponding import
# platforms, such as Linux, the shared libraries are put in
# CMAKE_ARCHIVE_OUTPUT_DIRECTORY instead.
# Static libraries end up in CMAKE_ARCHIVE_OUTPUT_DIRECTORY on all
-# platforms (unless
+# platforms.
SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin)
+SET(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/lib)
SET(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/lib)
+# setup version numbers
+# TODO: Update these for each release!
+set(VERSION_MAJOR 3)
+set(VERSION_MINOR 0)
+set(VERSION_PATCH 0)
+
+
+# FREEGLUT_BUILD_SHARED_LIBS is already a standard CMake variable, but we need to
+# re-declare it here so it will show up in the GUI.
+# by default, we want to build both
+OPTION(FREEGLUT_BUILD_SHARED_LIBS "Build FreeGLUT shared library." ON)
+OPTION(FREEGLUT_BUILD_STATIC_LIBS "Build FreeGLUT static library." ON)
+
+# option for whether warnings and errors should be printed
+OPTION(FREEGLUT_PRINT_ERRORS "Lib prints errors to stderr" ON)
+#MARK_AS_ADVANCED(FREEGLUT_PRINT_ERRORS)
+OPTION(FREEGLUT_PRINT_WARNINGS "Lib prints warnings to stderr" ON)
+#MARK_AS_ADVANCED(FREEGLUT_PRINT_WARNINGS)
+
+# option to also copy .pdb files to install directory when executing
+# INSTALL target
+IF(MSVC)
+ OPTION(INSTALL_PDB "Also install .pdb files" ON)
+ELSE()
+ SET(INSTALL_PDB OFF)
+ENDIF()
+
+# OpenGL ES support
+OPTION(FREEGLUT_GLES1 "Use OpenGL ES 1.x (requires EGL)" OFF)
+OPTION(FREEGLUT_GLES2 "Use OpenGL ES 2.x (requires EGL) (overrides BUILD_GLES1)" OFF)
+
+
SET(FREEGLUT_HEADERS
- include/GL/freeglut.h
- include/GL/freeglut_ext.h
- include/GL/freeglut_std.h
- include/GL/glut.h
+ include/GL/freeglut.h
+ include/GL/freeglut_ext.h
+ include/GL/freeglut_std.h
+ include/GL/glut.h
)
SET(FREEGLUT_SRCS
- ${FREEGLUT_HEADERS}
- src/fg_callbacks.c
- src/fg_cursor.c
- src/fg_display.c
- src/fg_ext.c
- src/fg_font_data.c
- src/fg_gamemode.c
- src/fg_init.c
- src/fg_internal.h
- src/fg_input_devices.c
- src/fg_joystick.c
- src/fg_main.c
- src/fg_misc.c
- src/fg_overlay.c
- src/fg_spaceball.c
- src/fg_state.c
- src/fg_stroke_mono_roman.c
- src/fg_stroke_roman.c
- src/fg_structure.c
- src/fg_videoresize.c
- src/fg_window.c
+ ${FREEGLUT_HEADERS}
+ src/fg_callbacks.c
+ src/fg_cursor.c
+ src/fg_display.c
+ src/fg_ext.c
+ src/fg_font_data.c
+ src/fg_gamemode.c
+ src/fg_geometry.c
+ src/fg_gl2.c
+ src/fg_gl2.h
+ src/fg_init.c
+ src/fg_init.h
+ src/fg_internal.h
+ src/fg_input_devices.c
+ src/fg_joystick.c
+ src/fg_main.c
+ src/fg_misc.c
+ src/fg_overlay.c
+ src/fg_spaceball.c
+ src/fg_state.c
+ src/fg_stroke_mono_roman.c
+ src/fg_stroke_roman.c
+ src/fg_structure.c
+ src/fg_teapot.c
+ src/fg_teapot_data.h
+ src/fg_videoresize.c
+ src/fg_window.c
)
-# Android port requires adding a version of these compatible with
-# OpenGL ES (TODO):
-IF(NOT ANDROID)
+# TODO: OpenGL ES requires a compatible version of these files:
+IF(NOT FREEGLUT_GLES2 AND NOT FREEGLUT_GLES1)
LIST(APPEND FREEGLUT_SRCS
src/fg_font.c
- src/fg_geometry.c
src/fg_menu.c
- src/fg_teapot.c
+ )
+ELSE()
+ LIST(APPEND FREEGLUT_SRCS
+ src/gles_stubs.c
)
ENDIF()
IF(WIN32)
- LIST(APPEND FREEGLUT_SRCS
- src/mswin/fg_cursor_mswin.c
- src/mswin/fg_display_mswin.c
- src/mswin/fg_ext_mswin.c
- src/mswin/fg_gamemode_mswin.c
- src/mswin/fg_init_mswin.c
- src/mswin/fg_internal_mswin.h
- src/mswin/fg_input_devices_mswin.c
- src/mswin/fg_joystick_mswin.c
- src/mswin/fg_main_mswin.c
- src/mswin/fg_menu_mswin.c
- src/mswin/fg_spaceball_mswin.c
- src/mswin/fg_state_mswin.c
- src/mswin/fg_structure_mswin.c
- src/mswin/fg_window_mswin.c
- freeglut.rc
+ LIST(APPEND FREEGLUT_SRCS
+ src/mswin/fg_cursor_mswin.c
+ src/mswin/fg_display_mswin.c
+ src/mswin/fg_ext_mswin.c
+ src/mswin/fg_gamemode_mswin.c
+ src/mswin/fg_init_mswin.c
+ src/mswin/fg_internal_mswin.h
+ src/mswin/fg_input_devices_mswin.c
+ src/mswin/fg_joystick_mswin.c
+ src/mswin/fg_main_mswin.c
+ src/mswin/fg_menu_mswin.c
+ src/mswin/fg_spaceball_mswin.c
+ src/mswin/fg_state_mswin.c
+ src/mswin/fg_structure_mswin.c
+ src/mswin/fg_window_mswin.c
+ ${CMAKE_BINARY_DIR}/freeglut.rc # generated below from freeglut.rc.in
)
- IF (NOT CMAKE_CL_64)
- # .def file only for 32bit Windows builds
+ IF (MSVC AND NOT CMAKE_CL_64)
+ # .def file only for 32bit Windows builds (TODO: MSVC only right
+ # now, needed for any other Windows platform?)
LIST(APPEND FREEGLUT_SRCS
- src/freeglutdll.def
+ ${CMAKE_BINARY_DIR}/freeglutdll.def # generated below from src/freeglutdll.def.in
)
ENDIF()
-ELSEIF(ANDROID)
+ELSEIF(ANDROID OR BLACKBERRY)
LIST(APPEND FREEGLUT_SRCS
- src/egl/fg_internal_egl.h
- src/egl/fg_display_egl.c
- src/egl/fg_init_egl.c
- src/egl/fg_structure_egl.c
- src/egl/fg_window_egl.c
- src/android/native_app_glue/android_native_app_glue.c
- src/android/native_app_glue/android_native_app_glue.h
- src/android/fg_runtime_android.c
+ src/android/fg_cursor_android.c
+ src/android/fg_ext_android.c
src/android/fg_gamemode_android.c
- src/android/fg_input_devices_android.c
src/android/fg_joystick_android.c
- src/android/fg_main_android.c
src/android/fg_spaceball_android.c
- src/android/fg_state_android.c
- src/android/fg_window_android.c
- src/android/opengles_stubs.c
- src/android/fg_internal_android.h
+ src/android/fg_structure_android.c
)
+ IF(ANDROID)
+ LIST(APPEND FREEGLUT_SRCS
+ src/android/native_app_glue/android_native_app_glue.c
+ src/android/native_app_glue/android_native_app_glue.h
+ src/android/fg_init_android.c
+ src/android/fg_internal_android.h
+ src/android/fg_input_devices_android.c
+ src/android/fg_main_android.c
+ src/android/fg_main_android.h
+ src/android/fg_runtime_android.c
+ src/android/fg_state_android.c
+ src/android/fg_window_android.c
+ )
+ ELSE()
+ LIST(APPEND FREEGLUT_SRCS
+ src/blackberry/fg_init_blackberry.c
+ src/blackberry/fg_internal_blackberry.h
+ src/x11/fg_input_devices_x11.c
+ src/blackberry/fg_main_blackberry.c
+ src/blackberry/fg_main_blackberry.h
+ src/blackberry/fg_state_blackberry.c
+ src/blackberry/fg_window_blackberry.c
+ )
+ ENDIF()
ELSE()
- LIST(APPEND FREEGLUT_SRCS
- src/x11/fg_cursor_x11.c
- src/x11/fg_display_x11.c
- src/x11/fg_ext_x11.c
- src/x11/fg_gamemode_x11.c
- src/x11/fg_glutfont_definitions_x11.c
- src/x11/fg_init_x11.c
- src/x11/fg_internal_x11.h
- src/x11/fg_input_devices_x11.c
- src/x11/fg_joystick_x11.c
- src/x11/fg_main_x11.c
- src/x11/fg_menu_x11.c
- src/x11/fg_spaceball_x11.c
- src/x11/fg_state_x11.c
- src/x11/fg_structure_x11.c
- src/x11/fg_window_x11.c
- src/x11/fg_xinput_x11.c
+ LIST(APPEND FREEGLUT_SRCS
+ src/x11/fg_cursor_x11.c
+ src/x11/fg_ext_x11.c
+ src/x11/fg_gamemode_x11.c
+ src/x11/fg_glutfont_definitions_x11.c
+ src/x11/fg_init_x11.c
+ src/x11/fg_internal_x11.h
+ src/x11/fg_input_devices_x11.c
+ src/x11/fg_joystick_x11.c
+ src/x11/fg_main_x11.c
+ src/x11/fg_menu_x11.c
+ src/x11/fg_spaceball_x11.c
+ src/x11/fg_state_x11.c
+ src/x11/fg_structure_x11.c
+ src/x11/fg_window_x11.c
+ src/x11/fg_xinput_x11.c
+ )
+ IF(NOT(FREEGLUT_GLES2 OR FREEGLUT_GLES1))
+ LIST(APPEND FREEGLUT_SRCS
+ src/x11/fg_internal_x11_glx.h
+ src/x11/fg_display_x11_glx.c
+ src/x11/fg_state_x11_glx.c
+ src/x11/fg_state_x11_glx.h
+ src/x11/fg_window_x11_glx.c
+ src/x11/fg_window_x11_glx.h
+ )
+ ENDIF()
+ENDIF()
+IF(FREEGLUT_GLES2 OR FREEGLUT_GLES1)
+ LIST(APPEND FREEGLUT_SRCS
+ src/egl/fg_internal_egl.h
+ src/egl/fg_display_egl.c
+ src/egl/fg_ext_egl.c
+ src/egl/fg_init_egl.c
+ src/egl/fg_init_egl.h
+ src/egl/fg_state_egl.c
+ src/egl/fg_state_egl.h
+ src/egl/fg_structure_egl.c
+ src/egl/fg_structure_egl.h
+ src/egl/fg_window_egl.c
+ src/egl/fg_window_egl.h
)
ENDIF()
-# BUILD_SHARED_LIBS is already a standard CMake variable, but we need to
-# re-declare it here so it will show up in the GUI.
-# by default, we want to build both
-OPTION(BUILD_SHARED_LIBS "Build FreeGLUT shared library." ON)
-OPTION(BUILD_STATIC_LIBS "Build FreeGLUT static library." ON)
-
-# OpenGL ES support
-OPTION(FREEGLUT_GLES1 "Use OpenGL ES 1.x (requires EGL)" OFF)
-OPTION(FREEGLUT_GLES2 "Use OpenGL ES 2.x (requires EGL) (overrides BUILD_GLES1)" OFF)
-
+# For OpenGL ES (GLES):
+# - compile with -DFREEGLUT_GLES1 and -DFREEGLUT_GLES2 to cleanly
+# bootstrap headers inclusion in freeglut_std.h; these constants
+# also need to be defined in client applications (e.g. through
+# pkg-config), but use GLES constants directly for all other needs
+# - define GLES version-specific library
IF(FREEGLUT_GLES2)
- ADD_DEFINITIONS(-DGLESv2)
+ ADD_DEFINITIONS(-DFREEGLUT_GLES2)
LIST(APPEND LIBS GLESv2 EGL)
ELSEIF(FREEGLUT_GLES1)
- ADD_DEFINITIONS(-DGLESv1)
- LIST(APPEND LIBS GLESv1 EGL)
+ ADD_DEFINITIONS(-DFREEGLUT_GLES1)
+ LIST(APPEND LIBS GLESv1_CM EGL)
ELSE()
FIND_PACKAGE(OpenGL REQUIRED)
LIST(APPEND LIBS ${OPENGL_gl_LIBRARY})
# lib m for math, not needed on windows
IF (NOT WIN32)
+ # For compilation:
LIST(APPEND LIBS m)
+ # For CHECK_FUNCTION_EXISTS:
+ LIST(APPEND CMAKE_REQUIRED_LIBRARIES m)
ENDIF()
IF(WIN32)
- MESSAGE(WARNING "Insecure CRT warnings hidden (might want to fix these)")
- ADD_DEFINITIONS(-D_CRT_SECURE_NO_WARNINGS)
+ # hide insecure CRT warnings, common practice
+ ADD_DEFINITIONS(-D_CRT_SECURE_NO_WARNINGS)
+ IF(MSVC)
+ SET( CMAKE_DEBUG_POSTFIX "d" )
+ ENDIF(MSVC)
+
ENDIF()
-if(UNIX AND NOT ANDROID)
- FIND_PACKAGE(X11 REQUIRED)
- LIST(APPEND LIBS ${X11_LIBRARIES})
- IF(X11_Xrandr_FOUND)
- SET(HAVE_X11_EXTENSIONS_XRANDR_H TRUE)
- LIST(APPEND LIBS ${X11_Xrandr_LIB})
- ENDIF()
- IF(X11_xf86vmode_FOUND)
- SET(HAVE_X11_EXTENSIONS_XF86VMODE_H TRUE)
- # Work-around http://www.cmake.org/Bug/bug_view_page.php?bug_id=6976
- IF(NOT "${X11_Xxf86vm_LIB}")
- SET(X11_Xxf86vm_LIB "Xxf86vm")
- ENDIF()
- LIST(APPEND LIBS ${X11_Xxf86vm_LIB})
- ENDIF()
-ENDIF()
+IF(CMAKE_COMPILER_IS_GNUCC)
+ SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall")
+ IF(NOT(ANDROID OR BLACKBERRY))
+ # not setting -ansi as EGL/KHR headers doesn't support it
+ SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -ansi")
+ ENDIF()
+ENDIF(CMAKE_COMPILER_IS_GNUCC)
INCLUDE(CheckIncludeFiles)
+IF(UNIX AND NOT(ANDROID OR BLACKBERRY))
+ FIND_PACKAGE(X11 REQUIRED)
+ LIST(APPEND LIBS ${X11_LIBRARIES})
+ IF(X11_Xrandr_FOUND)
+ SET(HAVE_X11_EXTENSIONS_XRANDR_H TRUE)
+ LIST(APPEND LIBS ${X11_Xrandr_LIB})
+ ENDIF()
+ IF(X11_xf86vmode_FOUND)
+ SET(HAVE_X11_EXTENSIONS_XF86VMODE_H TRUE)
+ # Work-around http://www.cmake.org/Bug/bug_view_page.php?bug_id=6976
+ IF(NOT "${X11_Xxf86vm_LIB}")
+ SET(X11_Xxf86vm_LIB "Xxf86vm")
+ ENDIF()
+ LIST(APPEND LIBS ${X11_Xxf86vm_LIB})
+ ENDIF()
+ IF(X11_Xinput_FOUND)
+ # Needed for multi-touch:
+ CHECK_INCLUDE_FILES("${X11_Xinput_INCLUDE_PATH}/X11/extensions/XInput2.h" HAVE_X11_EXTENSIONS_XINPUT2_H)
+ LIST(APPEND LIBS ${X11_Xinput_LIB})
+ ENDIF()
+ENDIF()
+IF(ANDROID)
+ # -landroid for ANativeWindow
+ # -llog for native Android logging
+ LIST(APPEND LIBS android log)
+ELSEIF(BLACKBERRY)
+ # -lbps for event loop
+ # -lslog2 for logging
+ # -screen for native screen
+ LIST(APPEND LIBS bps slog2 screen)
+ENDIF()
+
INCLUDE(CheckFunctionExists)
INCLUDE(CheckTypeSize)
CHECK_INCLUDE_FILES(sys/types.h HAVE_SYS_TYPES_H)
CHECK_FUNCTION_EXISTS(XParseGeometry HAVE_XPARSEGEOMETRY)
IF (NOT HAVE_XPARSEGEOMETRY)
LIST(APPEND FREEGLUT_SRCS
- src/util/xparsegeometry_repl.c
- src/util/xparsegeometry_repl.h)
+ src/util/xparsegeometry_repl.c
+ src/util/xparsegeometry_repl.h)
SET(NEED_XPARSEGEOMETRY_IMPL TRUE)
ENDIF()
# decide on suitable type for internal time keeping, 64-bit if possible
CHECK_INCLUDE_FILES(inttypes.h HAVE_INTTYPES_H)
IF (NOT (HAVE_STDINT_H OR HAVE_INTTYPES_H))
IF (MSVC)
- # Some old Microsoft VC don't support unsigned long long, but all we
- # care about support unsigned __int64, so test for presence of that
- # type
+ # Some old Microsoft VC releases don't support unsigned long
+ # long, but all we care about is support for unsigned __int64 on
+ # MSVC, so test for presence of that type
CHECK_TYPE_SIZE("unsigned __int64" U__INT64 BUILTIN_TYPES_ONLY)
ELSEIF()
CHECK_TYPE_SIZE("unsigned long long" ULONG_LONG BUILTIN_TYPES_ONLY)
ENDIF()
ENDIF()
-
# The generated config.h is placed in the project's build directory, just to
# ensure that all CMake-generated files are kept away from the main source tree.
# As a result, the build directory must to be added to the include path list.
-CONFIGURE_FILE(${CMAKE_SOURCE_DIR}/config.h.in ${CMAKE_BINARY_DIR}/config.h)
-INCLUDE_DIRECTORIES(${CMAKE_BINARY_DIR} ${CMAKE_SOURCE_DIR}/include ${CMAKE_SOURCE_DIR}/src)
+CONFIGURE_FILE(${CMAKE_CURRENT_SOURCE_DIR}/config.h.in ${CMAKE_BINARY_DIR}/config.h)
+INCLUDE_DIRECTORIES(${CMAKE_BINARY_DIR} ${CMAKE_CURRENT_SOURCE_DIR}/include ${CMAKE_CURRENT_SOURCE_DIR}/src)
ADD_DEFINITIONS(-DHAVE_CONFIG_H)
+IF(WIN32)
+ # we also have to generate freeglut.rc, which contains the version
+ # number
+ CONFIGURE_FILE(${CMAKE_CURRENT_SOURCE_DIR}/freeglut.rc.in ${CMAKE_BINARY_DIR}/freeglut.rc)
+ IF (MSVC AND NOT CMAKE_CL_64)
+ # .def file only for 32bit Windows builds with Visual Studio
+ CONFIGURE_FILE(${CMAKE_CURRENT_SOURCE_DIR}/src/freeglutdll.def.in ${CMAKE_BINARY_DIR}/freeglutdll.def)
+ ENDIF()
+ENDIF()
-IF(BUILD_SHARED_LIBS)
- ADD_LIBRARY(freeglut SHARED ${FREEGLUT_SRCS})
+IF(FREEGLUT_BUILD_SHARED_LIBS)
+ ADD_LIBRARY(freeglut SHARED ${FREEGLUT_SRCS})
ENDIF()
-IF(BUILD_STATIC_LIBS)
- ADD_LIBRARY(freeglut_static STATIC ${FREEGLUT_SRCS})
+IF(FREEGLUT_BUILD_STATIC_LIBS)
+ ADD_LIBRARY(freeglut_static STATIC ${FREEGLUT_SRCS})
ENDIF()
IF(WIN32)
- LIST(APPEND LIBS winmm)
- IF(BUILD_SHARED_LIBS)
- SET_TARGET_PROPERTIES(freeglut PROPERTIES COMPILE_FLAGS -DFREEGLUT_EXPORTS)
- ENDIF()
- IF(BUILD_STATIC_LIBS)
- SET_TARGET_PROPERTIES(freeglut_static PROPERTIES COMPILE_FLAGS -DFREEGLUT_STATIC)
+ LIST(APPEND LIBS winmm)
+ IF(FREEGLUT_BUILD_SHARED_LIBS)
+ SET_TARGET_PROPERTIES(freeglut PROPERTIES COMPILE_FLAGS -DFREEGLUT_EXPORTS)
+ ENDIF()
+ IF(FREEGLUT_BUILD_STATIC_LIBS)
+ SET_TARGET_PROPERTIES(freeglut_static PROPERTIES COMPILE_FLAGS -DFREEGLUT_STATIC)
# need to set machine:x64 for linker, at least for VC10, and
# doesn't hurt for older compilers:
# http://public.kitware.com/Bug/view.php?id=11240#c22768
IF (CMAKE_CL_64)
SET_TARGET_PROPERTIES(freeglut_static PROPERTIES STATIC_LIBRARY_FLAGS "/machine:x64")
ENDIF()
- ENDIF()
+ ENDIF()
ELSE()
- # on UNIX we need to make sure:
- # - all shared libraries must have a soname/version, see :
- # http://sourceware.org/autobook/autobook/autobook_91.html#SEC91
- # http://www.gnu.org/software/libtool/manual/html_node/Updating-version-info.html
- # Current: -version-info 12:0:9 -> 3.9.0
- # - the output library should be named glut so it'll be linkable with -lglut
- # - the shared library should link to the dependency libraries so that the user
- # won't have to link them explicitly (they shouldn't have to know that we depend
- # on Xrandr or Xxf86vm)
- SET_TARGET_PROPERTIES(freeglut PROPERTIES VERSION 3.9.0 SOVERSION 3 OUTPUT_NAME glut)
- SET_TARGET_PROPERTIES(freeglut_static PROPERTIES OUTPUT_NAME glut)
- IF(ANDROID)
- # Not in CMake toolchain file, because the toolchain
- # file is called several times and generally doesn't
- # seem to be meant for it:
- # '-mandroid' is not mandatory but doesn't hurt
- # '-O0 -gstabs+' helps the currently buggy GDB port
- # '-DANDROID' is the Android build system convention
- # Too late to manipulate ENV: SET(ENV{CFLAGS} "$ENV{CFLAGS} -mandroid")
- # Not using _INIT variables, they seem to be used internally only
- SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -mandroid")
- SET(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -O0 -gstabs+")
- ADD_DEFINITIONS(-DANDROID)
- ENDIF()
+ # on UNIX we need to make sure:
+ # - all shared libraries must have a soname/version, see :
+ # http://sourceware.org/autobook/autobook/autobook_91.html#SEC91
+ # http://www.gnu.org/software/libtool/manual/html_node/Updating-version-info.html
+ # Current: -version-info 12:0:9 -> 3.9.0
+ # Note: most platforms now prefer the latter major.minor.revision form
+ # (e.g. FreeBSD, cf. http://debbugs.gnu.org/cgi/bugreport.cgi?bug=8765),
+ # or special-cased FreeGLUT long ago (e.g. .so.4 on OpenBSD), so
+ # the lack of support for current:revision:age in CMake should
+ # not be a problem.
+ # - the output library should be named glut so it'll be linkable with -lglut
+ # - the shared library should link to the dependency libraries so that the user
+ # won't have to link them explicitly (they shouldn't have to know that we depend
+ # on Xrandr or Xxf86vm)
+ IF(FREEGLUT_GLES2)
+ SET(LIBNAME freeglut-gles2)
+ ELSEIF(FREEGLUT_GLES1)
+ SET(LIBNAME freeglut-gles1)
+ ELSE()
+ SET(LIBNAME glut)
+ ENDIF()
+
+ IF(FREEGLUT_BUILD_SHARED_LIBS)
+ SET_TARGET_PROPERTIES(freeglut PROPERTIES VERSION 3.9.0 SOVERSION 3 OUTPUT_NAME ${LIBNAME})
+ ENDIF()
+ IF(FREEGLUT_BUILD_STATIC_LIBS)
+ SET_TARGET_PROPERTIES(freeglut_static PROPERTIES OUTPUT_NAME ${LIBNAME})
+ ENDIF()
+ IF(ANDROID)
+ # Not in CMake toolchain file, because the toolchain
+ # file is called several times and generally doesn't
+ # seem to be meant for modifying CFLAGS:
+ # '-mandroid' is not mandatory but doesn't hurt
+ # '-O0 -gstabs+' helps the currently buggy GDB port
+ # Too late to manipulate ENV: SET(ENV{CFLAGS} "$ENV{CFLAGS} -mandroid")
+ # Not using _INIT variables, they seem to be used internally only
+ SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -mandroid")
+ SET(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -O0 -gstabs+")
+ ENDIF()
ENDIF()
-IF(BUILD_SHARED_LIBS)
+IF(FREEGLUT_BUILD_SHARED_LIBS)
TARGET_LINK_LIBRARIES(freeglut ${LIBS})
ENDIF()
-IF(BUILD_STATIC_LIBS)
+IF(FREEGLUT_BUILD_STATIC_LIBS)
TARGET_LINK_LIBRARIES(freeglut_static ${LIBS})
ENDIF()
-IF(BUILD_SHARED_LIBS)
- INSTALL(TARGETS freeglut DESTINATION lib)
+IF(FREEGLUT_BUILD_SHARED_LIBS)
+ INSTALL(TARGETS freeglut
+ RUNTIME DESTINATION bin
+ LIBRARY DESTINATION lib
+ ARCHIVE DESTINATION lib
+ )
+ IF(INSTALL_PDB)
+ INSTALL(FILES ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/Debug/freeglut${CMAKE_DEBUG_POSTFIX}.pdb
+ DESTINATION bin
+ CONFIGURATIONS Debug)
+ ENDIF()
ENDIF()
-IF(BUILD_STATIC_LIBS)
- INSTALL(TARGETS freeglut_static DESTINATION lib)
+IF(FREEGLUT_BUILD_STATIC_LIBS)
+ INSTALL(TARGETS freeglut_static
+ RUNTIME DESTINATION bin
+ LIBRARY DESTINATION lib
+ ARCHIVE DESTINATION lib
+ )
+ IF(INSTALL_PDB)
+ INSTALL(FILES ${CMAKE_ARCHIVE_OUTPUT_DIRECTORY}/Debug/freeglut_static${CMAKE_DEBUG_POSTFIX}.pdb
+ DESTINATION lib
+ CONFIGURATIONS Debug)
+ ENDIF()
ENDIF()
INSTALL(FILES ${FREEGLUT_HEADERS} DESTINATION include/GL)
MACRO(ADD_DEMO name)
IF( FREEGLUT_BUILD_DEMOS )
- IF(BUILD_SHARED_LIBS)
+ IF(FREEGLUT_BUILD_SHARED_LIBS)
ADD_EXECUTABLE(${name} ${ARGN})
TARGET_LINK_LIBRARIES(${name} ${DEMO_LIBS} freeglut)
+ IF(WIN32 AND MSVC)
+ SET_TARGET_PROPERTIES(${name} PROPERTIES DEBUG_POSTFIX d)
+ ENDIF()
ENDIF()
- IF(BUILD_STATIC_LIBS)
+ IF(FREEGLUT_BUILD_STATIC_LIBS)
ADD_EXECUTABLE(${name}_static ${ARGN})
TARGET_LINK_LIBRARIES(${name}_static ${DEMO_LIBS} freeglut_static)
SET_TARGET_PROPERTIES(${name}_static PROPERTIES COMPILE_FLAGS -DFREEGLUT_STATIC)
+ IF(WIN32 AND MSVC)
+ SET_TARGET_PROPERTIES(${name}_static PROPERTIES DEBUG_POSTFIX d)
+ ENDIF()
ENDIF()
ENDIF()
ENDMACRO()
ADD_DEMO(Fractals progs/demos/Fractals/fractals.c)
ADD_DEMO(Fractals_random progs/demos/Fractals_random/fractals_random.c)
ADD_DEMO(Lorenz progs/demos/Lorenz/lorenz.c)
-ADD_DEMO(One progs/demos/One/one.c)
+IF (NOT WIN32)
+ ADD_DEMO(One progs/demos/One/one.c)
+ELSE()
+ ADD_DEMO(One progs/demos/One/one.c
+ progs/demos/One/one.rc)
+ENDIF()
ADD_DEMO(Resizer progs/demos/Resizer/Resizer.cpp)
-ADD_DEMO(shapes progs/demos/shapes/shapes.c)
+ADD_DEMO(multi-touch progs/demos/multi-touch/multi-touch.c)
+ADD_DEMO(shapes progs/demos/shapes/shapes.c
+ progs/demos/shapes/glmatrix.h
+ progs/demos/shapes/glmatrix.c)
ADD_DEMO(smooth_opengl3 progs/demos/smooth_opengl3/smooth_opengl3.c)
-ADD_DEMO(spaceball progs/demos/spaceball/spaceball.c
- progs/demos/spaceball/vmath.c
- progs/demos/spaceball/vmath.h)
+IF(UNIX)
+ ADD_DEMO(spaceball progs/demos/spaceball/spaceball.c
+ progs/demos/spaceball/vmath.c
+ progs/demos/spaceball/vmath.h)
+ENDIF()
ADD_DEMO(subwin progs/demos/subwin/subwin.c)
ADD_DEMO(timer progs/demos/timer/timer.c)
-# finally, if any demos are built, copy needed files to output directory
-# (currently, thats just the input file for the Fractals demo)
-IF(FREEGLUT_BUILD_DEMOS)
- # 1) copy fractals.dat from freeglut/progs/demos/Fractals
- IF(BUILD_SHARED_LIBS)
- SET(Frac_target Fractals)
- ELSE()
- SET(Frac_target Fractals_static)
- ENDIF()
- GET_TARGET_PROPERTY(DEMO_OUTPUT_DIRECTORY ${Frac_target} RUNTIME_OUTPUT_DIRECTORY)
- ADD_CUSTOM_COMMAND(
- TARGET ${Frac_target}
- POST_BUILD
- COMMAND ${CMAKE_COMMAND} -E copy
- ${PROJECT_SOURCE_DIR}/progs/demos/Fractals/fractals.dat
- ${DEMO_OUTPUT_DIRECTORY}/${CMAKE_CFG_INTDIR}
- )
+
+
+# pkg-config support, to install at $(libdir)/pkgconfig
+# Define static build dependencies
+IF(WIN32)
+ SET(PC_LIBS_PRIVATE "-lopengl32 -lwinmm -lgdi32 -lm")
+ELSEIF(FREEGLUT_GLES2)
+ IF(ANDROID)
+ SET(PC_LIBS_PRIVATE "-llog -landroid -lGLESv2 -lEGL -lm")
+ ELSEIF(BLACKBERRY)
+ SET(PC_LIBS_PRIVATE "-lbps -lslog2 -lscreen -lGLESv2 -lEGL -lm")
+ ELSE()
+ SET(PC_LIBS_PRIVATE "-lX11 -lXxf86vm -lXrandr -lGLESv2 -lEGL -lm")
+ ENDIF()
+ELSEIF(FREEGLUT_GLES1)
+ IF(ANDROID)
+ SET(PC_LIBS_PRIVATE "-llog -landroid -lGLESv1_CM -lEGL -lm")
+ ELSEIF(BLACKBERRY)
+ SET(PC_LIBS_PRIVATE "-lbps -lslog2 -lscreen -lGLESv1_CM -lEGL -lm")
+ ELSE()
+ SET(PC_LIBS_PRIVATE "-lX11 -lXxf86vm -lXrandr -lGLESv1_CM -lEGL -lm")
+ ENDIF()
+ELSE()
+ SET(PC_LIBS_PRIVATE "-lX11 -lXxf86vm -lXrandr -lGL -lm")
+ENDIF()
+# Client applications need to define FreeGLUT GLES version to
+# bootstrap headers inclusion in freeglut_std.h:
+SET(PC_LIBNAME "glut")
+SET(PC_FILENAME "freeglut.pc")
+IF(FREEGLUT_GLES2)
+ SET(PC_CFLAGS "-DFREEGLUT_GLES2")
+ SET(PC_LIBNAME "freeglut-gles2")
+ SET(PC_FILENAME "freeglut-gles2.pc")
+ELSEIF(FREEGLUT_GLES1)
+ SET(PC_CFLAGS "-DFREEGLUT_GLES1")
+ SET(PC_LIBNAME "freeglut-gles1")
+ SET(PC_FILENAME "freeglut-gles1.pc")
ENDIF()
+CONFIGURE_FILE(${CMAKE_CURRENT_SOURCE_DIR}/freeglut.pc.in ${CMAKE_BINARY_DIR}/freeglut.pc @ONLY)
+INSTALL(FILES ${CMAKE_BINARY_DIR}/freeglut.pc DESTINATION share/pkgconfig/ RENAME ${PC_FILENAME})
+# TODO: change the library and .pc name when building for GLES,
+# e.g. -lglut-GLES2