# Needed for multi-touch:
CHECK_INCLUDE_FILES("${X11_Xinput_INCLUDE_PATH}/X11/extensions/XInput2.h" HAVE_X11_EXTENSIONS_XINPUT2_H)
LIST(APPEND LIBS ${X11_Xinput_LIB})
+ ELSE()
+ MESSAGE(FATAL_ERROR "Missing X11's XInput.h (X11/extensions/XInput.h)")
ENDIF()
ENDIF()
IF(ANDROID)
INCLUDES DESTINATION include
)
IF(INSTALL_PDB)
- INSTALL(FILES ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/Debug/freeglut${CMAKE_DEBUG_POSTFIX}.pdb
- DESTINATION bin
- CONFIGURATIONS Debug
- COMPONENT Devel)
+ IF(CMAKE_GENERATOR MATCHES "^Visual Studio")
+ INSTALL(FILES ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/Debug/freeglut${CMAKE_DEBUG_POSTFIX}.pdb
+ DESTINATION bin
+ CONFIGURATIONS Debug
+ COMPONENT Devel)
+ ELSE()
+ INSTALL(FILES ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/freeglut${CMAKE_DEBUG_POSTFIX}.pdb
+ DESTINATION bin
+ CONFIGURATIONS Debug
+ COMPONENT Devel)
+ ENDIF()
ENDIF()
ENDIF()
IF(FREEGLUT_BUILD_STATIC_LIBS)