Ignore file generated by Visual C++ 2008
[freeglut] / ChangeLog
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+2009-04-05  Sven Panne  <sven.panne@aedion.de>
+
+       * Makefile.am: Added more project/workspace/... files to distribution.
+       * .cvsignore,doc/.cvsignore,include/.cvsignore,include/GL/.cvsignore,
+         progs/.cvsignore,progs/demos/.cvsignore,
+         progs/demos/CallbackMaker/.cvsignore,progs/demos/Fractals/.cvsignore,
+         progs/demos/Fractals_random/.cvsignore,progs/demos/Lorenz/.cvsignore,
+         progs/demos/One/.cvsignore,progs/demos/shapes/.cvsignore,
+         src/.cvsignore: Removed remnants of CVS.
+
+2009-03-30  Sven Panne  <sven.panne@aedion.de>
+
+       * progs/demos/smooth_opengl3/smooth_opengl3.c: Make the example fully
+         OpenGL-3.1-compliant.
+
+2009-03-27  Sven Panne  <sven.panne@aedion.de>
+
+       * progs/demos/smooth_opengl3/smooth_opengl3.c: Make Visual C happy by
+         including stddef.h and explicitly marking some literals as float.
+
+2009-03-26  Sven Panne  <sven.panne@aedion.de>
+
+       * src/freeglut_init.c,src/freeglut_input_devices.c: Unbreak the build:
+         C++ style comments are not allowed in ISO C90
+
+2009-03-19  John F. Fay <john.fay.ctr@eglin.af.mil>
+
+       * src/freeglut_input_devices.c: Fixing "freeglut_input_devices.c" for
+         MSVS2005 and later per e-mail from Diederick Niehorster dated Thu
+         3/19/2009 6:57 AM
+
+2009-03-17  John F. Fay <john.fay.ctr@eglin.af.mil>
+
+       * src/freeglut_init.c, src/freeglut_input_devices.c: Removing some build
+         warnings from deprecated functions for VS2008 per e-mail from
+         Diederick Niehorster dated Tue 3/10/2009
+       * freeglut_static_vs2008.vcproj, freeglut_vs2008.sln,
+         freeglut_vs2008.vcproj,
+         progs/demos/CallbackMaker/CallbackMakerStatic_vs2008.vcproj,
+         progs/demos/CallbackMaker/CallbackMaker_vs2008.vcproj,
+         progs/demos/Fractals/FractalsStatic_vs2008.vcproj,
+         progs/demos/Fractals/Fractals_vs2008.vcproj,
+         progs/demos/Fractals_random/Fractals_randomStatic_vs2008.vcproj,
+         progs/demos/Fractals_random/Fractals_random_vs2008.vcproj,
+         progs/demos/Lorenz/lorenzStatic_vs2008.vcproj,
+         progs/demos/Lorenz/lorenz_vs2008.vcproj,
+         progs/demos/One/oneStatic_vs2008.vcproj,
+         progs/demos/One/one_vs2008.vcproj, progs/demos/demos_vs2008.sln,
+         progs/demos/shapes/shapesStatic_vs2008.vcproj,
+         progs/demos/shapes/shapes_vs2008.vcproj,
+         progs/demos/smooth_opengl3/smooth_opengl3Static_vs2008.vcproj,
+         progs/demos/smooth_opengl3/smooth_opengl3_vs2008.vcproj: Adding Visual
+         Studio 2008 solution and project files
+
 2009-03-16  Sven Panne  <sven.panne@aedion.de>
 
+       * src/freeglut_init.c,src/freeglut_window.c: Set the default number of
+         samples per pixel to 4 and actually use the value set with
+         glutSetOption(GLUT_MULTISAMPLE,...) in Windows code. Previously the
+         Windows code used a hardwired value of 4 and the GLX code had a
+         default of 0, neither made much sense. Similarly, set the default
+         number of auxiliary buffers to 1 and use that value when GLUT_AUX is
+         used. Note: There latter token has the same value as GLUT_AUX1, and
+         for historical reasons we seem to have 2 APIs to set the number of
+         auxiliary buffers: Explicitly using GLUT_AUX1 ... GLUT_AUX4, and using
+         a combination of GLUT_AUX with glutSetOption. The default of 1 ensures
+         consistent behaviour in both cases.
        * src/freeglut_state.c: Added GLUT_AUX and GLUT_MULTISAMPLE as possible
          parameters for glutGet, making things more symmetric with
          glutSetOption.