# $ source /absolute/path/to/the/bbndk/bbndk-env.sh
# $ mkdir build
# $ cd build
-# $ cmake .. -DCMAKE_TOOLCHAIN_FILE="../blackberry.toolchain.cmake" -DBLACKBERRY_ARCHITECTURE=arm -DFREEGLUT_GLES2=ON -DFREEGLUT_BUILD_DEMOS=NO -DCMAKE_VERBOSE_MAKEFILE=TRUE -G "Eclipse CDT4 - Unix Makefiles"
+# $ cmake .. -DCMAKE_TOOLCHAIN_FILE="../blackberry.toolchain.cmake" -DBLACKBERRY_ARCHITECTURE=arm -DFREEGLUT_GLES=ON -DFREEGLUT_BUILD_DEMOS=NO -DCMAKE_VERBOSE_MAKEFILE=TRUE -G "Eclipse CDT4 - Unix Makefiles"
# $ make -j8
#
# Usage Mac:
# > /absolute/path/to/the/bbndk/bbndk-env.bat
# > mkdir build
# > cd build
-# > cmake .. -DCMAKE_TOOLCHAIN_FILE="../blackberry.toolchain.cmake" -DBLACKBERRY_ARCHITECTURE=arm -DFREEGLUT_GLES2=ON -DFREEGLUT_BUILD_DEMOS=NO -DCMAKE_VERBOSE_MAKEFILE=TRUE -G "Eclipse CDT4 - Unix Makefiles"
+# > cmake .. -DCMAKE_TOOLCHAIN_FILE="../blackberry.toolchain.cmake" -DBLACKBERRY_ARCHITECTURE=arm -DFREEGLUT_GLES=ON -DFREEGLUT_BUILD_DEMOS=NO -DCMAKE_VERBOSE_MAKEFILE=TRUE -G "Eclipse CDT4 - Unix Makefiles"
# > make -j8
-#
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+#
+
+To change which version of OpenGL to use, call glutInitContextVersion(1, 0) for OpenGL ES 1.x, glutInitContextVersion(2, 0) for OpenGL ES 2.0, or glutInitContextVersion(3, 0) for OpenGL ES 3.0.
\ No newline at end of file