-Windows 32 Notes
-================
-
-The "freeglut" library installation package comes with MSVC 6.0 workspace and
-project files. The workspace "freeglut.dsw" has two projects:
-"freeglut.dsp", which creates a DLL file, and "freeglut_static.dsp", which
-creates a static library.
-
-The "freeglut" library also comes with an Open Watcom compiler project file
-"freeglut.wpj" and two target files "freeglut.tgt" and "freeglut_static.tgt".
-The two target files build DLL and static libraries. The Open Watcom also
-includes "freeglut.rc", which is a resource compiler script to add a "Version"
-tab to the DLL property sheet.
-
-
-Building the Libraries with MSVC
-================================
-
-To build the "freeglut" libraries, open MSVC and load the "freeglut" workspace.
-This will load the two projects. Selecting "Build" - "Batch Build" from the
-menu will build both the debug and the release versions of both libraries.
-
-The libraries will be found in the following places and will have the
-following names:
-- DLL, debug version: freeglut\freeglut\Debug\freeglut.lib
-- DLL, release version: freeglut\freeglut\Release\freeglut.lib
-- Static, debug version: freeglut\freeglut\DebugStatic\freeglut_static.lib
-- Static, release version: freeglut\freeglut\ReleaseStatic\freeglut_static.lib
-
-Unlike the *nix release, the library names are NOT automatic replacements for
-the GLUT library names. You may rename them manually if you wish, but this is
-not necessary as the header file includes a pragma telling the compiler which
-library file to look for.
-
-
Installing the Libraries with MSVC
==================================
files "gl.h", "glaux.h", and "glu.h".
- The library file "freeglut.lib" or "freeglut_static.lib" (from the
corresponding debug or release directory) needs to be copied into the
- MSVC library directory. This usually has a path similar to
- "C:\Program Files\Microsoft Visual Studio\VC98\Lib"
+ MSVC library directory. This usually has a path similar to:
+ "%ProgramFiles%\Microsoft SDKs\Windows\v7.0A\Lib" - x86 32 bits LIB's
+ "%ProgramFiles(x86)%\Microsoft SDKs\Windows\v7.0A\Lib" - x64 32 bits LIB's
+ "%ProgramFiles(x86)%\Microsoft SDKs\Windows\v7.0A\Lib\x64" - x64 64 bits LIB's
Note that there is no "GL" subdirectory here. This directory should
already have the files "opengl32.lib", "glu32.lib", and "glaux.lib".
- If you are using the DLL version of "freeglut", the file "freeglut.dll"
needs to be copied from the Debug or the Release directory into the
DLL directory. This usually has a path similar to
- "C:\Windows\System32"
+ "%SystemRoot%\System32\" - x86 32 bits DLL's
+ "%SystemRoot%\SysWOW64\" - x64 32 bits DLL's
+ "%SystemRoot%\System32\" - x64 64 bits DLL's
and will probably already have the files "opengl32.dll" and "glu32.dll".