XParseGeometry include now compiles with windows (VS2010, didn't touch
[freeglut] / VisualStudio / 2010 / freeglut.vcxproj
index 3684b1c..f639596 100644 (file)
       <DataExecutionPrevention>\r
       </DataExecutionPrevention>\r
       <TargetMachine>MachineX86</TargetMachine>\r
-      <ModuleDefinitionFile>..\..\src\freeglutdll.def</ModuleDefinitionFile>\r
+      <ModuleDefinitionFile>..\..\src\Common\freeglutdll.def</ModuleDefinitionFile>\r
     </Link>\r
   </ItemDefinitionGroup>\r
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">\r
       <DataExecutionPrevention>\r
       </DataExecutionPrevention>\r
       <TargetMachine>MachineX86</TargetMachine>\r
-      <ModuleDefinitionFile>..\..\src\freeglutdll.def</ModuleDefinitionFile>\r
+      <ModuleDefinitionFile>..\..\src\Common\freeglutdll.def</ModuleDefinitionFile>\r
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   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">\r
     </Lib>\r
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   <ItemGroup>\r
-    <ClCompile Include="..\..\src\freeglut_callbacks.c" />\r
-    <ClCompile Include="..\..\src\freeglut_cursor.c" />\r
-    <ClCompile Include="..\..\src\freeglut_display.c" />\r
-    <ClCompile Include="..\..\src\freeglut_ext.c" />\r
-    <ClCompile Include="..\..\src\freeglut_font.c" />\r
-    <ClCompile Include="..\..\src\freeglut_font_data.c" />\r
-    <ClCompile Include="..\..\src\freeglut_gamemode.c" />\r
-    <ClCompile Include="..\..\src\freeglut_geometry.c" />\r
-    <ClCompile Include="..\..\src\freeglut_glutfont_definitions.c" />\r
-    <ClCompile Include="..\..\src\freeglut_init.c" />\r
-    <ClCompile Include="..\..\src\freeglut_input_devices.c" />\r
-    <ClCompile Include="..\..\src\freeglut_joystick.c" />\r
-    <ClCompile Include="..\..\src\freeglut_main.c" />\r
-    <ClCompile Include="..\..\src\freeglut_menu.c" />\r
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-    <ClCompile Include="..\..\src\freeglut_overlay.c" />\r
-    <ClCompile Include="..\..\src\freeglut_spaceball.c" />\r
-    <ClCompile Include="..\..\src\freeglut_state.c" />\r
-    <ClCompile Include="..\..\src\freeglut_stroke_mono_roman.c" />\r
-    <ClCompile Include="..\..\src\freeglut_stroke_roman.c" />\r
-    <ClCompile Include="..\..\src\freeglut_structure.c" />\r
-    <ClCompile Include="..\..\src\freeglut_teapot.c" />\r
-    <ClCompile Include="..\..\src\freeglut_videoresize.c" />\r
-    <ClCompile Include="..\..\src\freeglut_window.c" />\r
+    <ClCompile Include="..\..\src\Common\freeglut_callbacks.c" />\r
+    <ClCompile Include="..\..\src\Common\freeglut_cursor.c" />\r
+    <ClCompile Include="..\..\src\Common\freeglut_display.c" />\r
+    <ClCompile Include="..\..\src\Common\freeglut_ext.c" />\r
+    <ClCompile Include="..\..\src\Common\freeglut_font.c" />\r
+    <ClCompile Include="..\..\src\Common\freeglut_font_data.c" />\r
+    <ClCompile Include="..\..\src\Common\freeglut_gamemode.c" />\r
+    <ClCompile Include="..\..\src\Common\freeglut_geometry.c" />\r
+    <ClCompile Include="..\..\src\Common\freeglut_init.c" />\r
+    <ClCompile Include="..\..\src\Common\freeglut_input_devices.c" />\r
+    <ClCompile Include="..\..\src\Common\freeglut_joystick.c" />\r
+    <ClCompile Include="..\..\src\Common\freeglut_main.c" />\r
+    <ClCompile Include="..\..\src\Common\freeglut_menu.c" />\r
+    <ClCompile Include="..\..\src\Common\freeglut_misc.c" />\r
+    <ClCompile Include="..\..\src\Common\freeglut_overlay.c" />\r
+    <ClCompile Include="..\..\src\Common\freeglut_spaceball.c" />\r
+    <ClCompile Include="..\..\src\Common\freeglut_state.c" />\r
+    <ClCompile Include="..\..\src\Common\freeglut_stroke_mono_roman.c" />\r
+    <ClCompile Include="..\..\src\Common\freeglut_stroke_roman.c" />\r
+    <ClCompile Include="..\..\src\Common\freeglut_structure.c" />\r
+    <ClCompile Include="..\..\src\Common\freeglut_teapot.c" />\r
+    <ClCompile Include="..\..\src\Common\freeglut_videoresize.c" />\r
+    <ClCompile Include="..\..\src\Common\freeglut_window.c" />\r
+    <ClCompile Include="..\..\src\Common\xparsegeometry_repl.c" />\r
+    <ClCompile Include="..\..\src\mswin\freeglut_cursor_mswin.c" />\r
+    <ClCompile Include="..\..\src\mswin\freeglut_display_mswin.c" />\r
+    <ClCompile Include="..\..\src\mswin\freeglut_ext_mswin.c" />\r
+    <ClCompile Include="..\..\src\mswin\freeglut_gamemode_mswin.c" />\r
+    <ClCompile Include="..\..\src\mswin\freeglut_init_mswin.c" />\r
+    <ClCompile Include="..\..\src\mswin\freeglut_input_devices_mswin.c" />\r
+    <ClCompile Include="..\..\src\mswin\freeglut_joystick_mswin.c" />\r
+    <ClCompile Include="..\..\src\mswin\freeglut_main_mswin.c" />\r
+    <ClCompile Include="..\..\src\mswin\freeglut_menu_mswin.c" />\r
+    <ClCompile Include="..\..\src\mswin\freeglut_spaceball_mswin.c" />\r
+    <ClCompile Include="..\..\src\mswin\freeglut_state_mswin.c" />\r
+    <ClCompile Include="..\..\src\mswin\freeglut_structure_mswin.c" />\r
+    <ClCompile Include="..\..\src\mswin\freeglut_window_mswin.c" />\r
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   <ItemGroup>\r
-    <None Include="..\..\src\freeglutdll.def" />\r
+    <None Include="..\..\src\Common\freeglutdll.def" />\r
   </ItemGroup>\r
   <ItemGroup>\r
     <ClInclude Include="..\..\include\GL\freeglut.h" />\r
     <ClInclude Include="..\..\include\GL\freeglut_ext.h" />\r
-    <ClInclude Include="..\..\src\freeglut_internal.h" />\r
+    <ClInclude Include="..\..\src\Common\freeglut_internal.h" />\r
     <ClInclude Include="..\..\include\GL\freeglut_std.h" />\r
-    <ClInclude Include="..\..\src\freeglut_teapot_data.h" />\r
+    <ClInclude Include="..\..\src\Common\freeglut_teapot_data.h" />\r
     <ClInclude Include="..\..\include\GL\glut.h" />\r
+    <ClInclude Include="..\..\src\Common\xparsegeometry_repl.h" />\r
+    <ClInclude Include="..\..\src\mswin\freeglut_internal_mswin.h" />\r
   </ItemGroup>\r
   <ItemGroup>\r
     <ResourceCompile Include="..\..\freeglut.rc" />\r