/*
* This is a temporary solution only...
*/
- // Set the cursor AND change it for this window class.
+ /* Set the cursor AND change it for this window class. */
# define MAP_CURSOR(a,b) case a: SetCursor( LoadCursor( NULL, b ) ); \
SetClassLong(fgStructure.Window->Window.Handle,GCL_HCURSOR,(LONG)LoadCursor(NULL,b)); \
break;
- // Nuke the cursor AND change it for this window class.
+ /* Nuke the cursor AND change it for this window class. */
# define ZAP_CURSOR(a,b) case a: SetCursor( NULL ); \
SetClassLong(fgStructure.Window->Window.Handle,GCL_HCURSOR,(LONG)NULL); \
break;
MAP_CURSOR( GLUT_CURSOR_WAIT, IDC_WAIT );
MAP_CURSOR( GLUT_CURSOR_TEXT, IDC_UPARROW );
MAP_CURSOR( GLUT_CURSOR_CROSSHAIR, IDC_CROSS );
- //MAP_CURSOR( GLUT_CURSOR_NONE, IDC_NO );
+ /* MAP_CURSOR( GLUT_CURSOR_NONE, IDC_NO ); */
ZAP_CURSOR( GLUT_CURSOR_NONE, NULL );
default: