glBitmap(
face[ 0 ], font->Height, /* The bitmap's width and height */
font->xorig, font->yorig, /* The origin -- what on earth? */
- (float)(face[ 0 ] + 1), 0.0, /* The raster advance -- inc. x */
+ (float)(face[ 0 ]), 0.0, /* The raster advance -- inc. x */
(face + 1) /* The packed bitmap data... */
);
glBitmap(
face[ 0 ], font->Height, /* The bitmap's width and height */
font->xorig, font->yorig, /* The origin -- what on earth? */
- (float)(face[ 0 ] + 1), 0.0, /* The raster advance -- inc. x */
+ (float)(face[ 0 ]), 0.0, /* The raster advance -- inc. x */
(face + 1) /* The packed bitmap data... */
) ;
}