# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
-# TARGTYPE "Win32 (x86) Static Library" 0x0104
+# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=freeglut - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "freeglut - Win32 Release" (based on "Win32 (x86) Static Library")
-!MESSAGE "freeglut - Win32 Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE "freeglut - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "freeglut - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
+MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "freeglut - Win32 Release"
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
-# ADD CPP /nologo /W3 /GX /O2 /I "include" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "FREEGLUT_LIBRARY_BUILD" /YX /FD /c
+# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "FREEGLUT_EXPORTS" /YX /FD /c
+# ADD CPP /nologo /MT /W3 /GX /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "FREEGLUT_EXPORTS" /YX /FD /c
+# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
-LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
!ELSEIF "$(CFG)" == "freeglut - Win32 Debug"
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
+# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
-# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "include" /D "_DEBUG" /D "FREEGLUT_LIBRARY_BUILD" /D "WIN32" /D "_MBCS" /D "_LIB" /FR /YX /FD /GZ /c
+# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "FREEGLUT_EXPORTS" /YX /FD /GZ /c
+# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "FREEGLUT_EXPORTS" /FR /YX /FD /GZ /c
+# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
-LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
!ENDIF
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
-SOURCE=".\freeglut-1.3\freeglut_callbacks.c"
+SOURCE=.\src\freeglut_callbacks.c
# End Source File
# Begin Source File
-SOURCE=".\freeglut-1.3\freeglut_cursor.c"
+SOURCE=.\src\freeglut_cursor.c
# End Source File
# Begin Source File
-SOURCE=".\freeglut-1.3\freeglut_display.c"
+SOURCE=.\src\freeglut_display.c
# End Source File
# Begin Source File
-SOURCE=".\freeglut-1.3\freeglut_font.c"
+SOURCE=.\src\freeglut_ext.c
# End Source File
# Begin Source File
-SOURCE=".\freeglut-1.3\freeglut_font_data.c"
+SOURCE=.\src\freeglut_font.c
# End Source File
# Begin Source File
-SOURCE=".\freeglut-1.3\freeglut_gamemode.c"
+SOURCE=.\src\freeglut_font_data.c
# End Source File
# Begin Source File
-SOURCE=".\freeglut-1.3\freeglut_geometry.c"
+SOURCE=.\src\freeglut_gamemode.c
# End Source File
# Begin Source File
-SOURCE=".\freeglut-1.3\freeglut_init.c"
+SOURCE=.\src\freeglut_geometry.c
# End Source File
# Begin Source File
-SOURCE=".\freeglut-1.3\freeglut_joystick.c"
+SOURCE=.\src\freeglut_init.c
# End Source File
# Begin Source File
-SOURCE=".\freeglut-1.3\freeglut_main.c"
+SOURCE=.\src\freeglut_joystick.c
# End Source File
# Begin Source File
-SOURCE=".\freeglut-1.3\freeglut_menu.c"
+SOURCE=.\src\freeglut_main.c
# End Source File
# Begin Source File
-SOURCE=".\freeglut-1.3\freeglut_misc.c"
+SOURCE=.\src\freeglut_menu.c
# End Source File
# Begin Source File
-SOURCE=".\freeglut-1.3\freeglut_overlay.c"
+SOURCE=.\src\freeglut_misc.c
# End Source File
# Begin Source File
-SOURCE=".\freeglut-1.3\freeglut_state.c"
+SOURCE=.\src\freeglut_overlay.c
# End Source File
# Begin Source File
-SOURCE=".\freeglut-1.3\freeglut_stroke_mono_roman.c"
+SOURCE=.\src\freeglut_state.c
# End Source File
# Begin Source File
-SOURCE=".\freeglut-1.3\freeglut_stroke_roman.c"
+SOURCE=.\src\freeglut_stroke_mono_roman.c
# End Source File
# Begin Source File
-SOURCE=".\freeglut-1.3\freeglut_structure.c"
+SOURCE=.\src\freeglut_stroke_roman.c
# End Source File
# Begin Source File
-SOURCE=".\freeglut-1.3\freeglut_teapot.c"
+SOURCE=.\src\freeglut_structure.c
# End Source File
# Begin Source File
-SOURCE=".\freeglut-1.3\freeglut_videoresize.c"
+SOURCE=.\src\freeglut_teapot.c
# End Source File
# Begin Source File
-SOURCE=".\freeglut-1.3\freeglut_window.c"
+SOURCE=.\src\freeglut_videoresize.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\src\freeglut_window.c
# End Source File
# End Group
# Begin Group "Header Files"
# End Source File
# Begin Source File
-SOURCE=.\include\GL\freeglut_internal.h
+SOURCE=.\include\GL\freeglut_ext.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\src\freeglut_internal.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\include\GL\freeglut_std.h
# End Source File
+# Begin Source File
+
+SOURCE=.\include\GL\glut.h
+# End Source File
+# End Group
+# Begin Group "Resource Files"
+
+# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# End Target
# End Project