FGAPI void FGAPIENTRY glutSolidSphere( double radius, GLint slices, GLint stacks );
FGAPI void FGAPIENTRY glutWireCone( double base, double height, GLint slices, GLint stacks );
FGAPI void FGAPIENTRY glutSolidCone( double base, double height, GLint slices, GLint stacks );
-
FGAPI void FGAPIENTRY glutWireTorus( double innerRadius, double outerRadius, GLint sides, GLint rings );
FGAPI void FGAPIENTRY glutSolidTorus( double innerRadius, double outerRadius, GLint sides, GLint rings );
FGAPI void FGAPIENTRY glutWireDodecahedron( void );
/*
* Teapot rendering functions, found in freeglut_teapot.c
+ * NB: front facing polygons have clockwise winding, not counter clockwise
*/
-FGAPI void FGAPIENTRY glutWireTeapot( double size );
-FGAPI void FGAPIENTRY glutSolidTeapot( double size );
+/* TODO: doesn't work with GLES1 yet */
+#ifndef EGL_VERSION_1_0
+FGAPI void FGAPIENTRY glutWireTeapot( GLdouble size );
+FGAPI void FGAPIENTRY glutSolidTeapot( GLdouble size );
+#endif
/*
* Game mode functions, see freeglut_gamemode.c