*/
/* Define FREEGLUT_LIB_PRAGMAS to 1 to include library
- * pragmas or to 1 to exclude library pragmas.
+ * pragmas or to 0 to exclude library pragmas.
* The default behavior depends on the compiler/platform.
*/
# ifndef FREEGLUT_LIB_PRAGMAS
# endif
# endif
-# define WIN32_LEAN_AND_MEAN
-# define NOMINMAX
-# include <Windows.h>
+# ifndef WIN32_LEAN_AND_MEAN
+# define WIN32_LEAN_AND_MEAN 1
+# endif
+# ifndef NOMINMAX
+# define NOMINMAX
+# endif
+# include <windows.h>
/* Windows static library */
# ifdef FREEGLUT_STATIC
/* Link with Win32 static freeglut lib */
# if FREEGLUT_LIB_PRAGMAS
-# pragma comment (lib, "freeglut_static.lib")
+# ifdef NDEBUG
+# pragma comment (lib, "freeglut_static.lib")
+# else
+# pragma comment (lib, "freeglut_staticd.lib")
+# endif
# endif
/* Windows shared library (DLL) */
/* Link with Win32 shared freeglut lib */
# if FREEGLUT_LIB_PRAGMAS
-# pragma comment (lib, "freeglut.lib")
+# ifdef NDEBUG
+# pragma comment (lib, "freeglut.lib")
+# else
+# pragma comment (lib, "freeglutd.lib")
+# endif
# endif
# endif
*/
#define FREEGLUT 1
#define GLUT_API_VERSION 4
-#define FREEGLUT_VERSION_2_0 1
#define GLUT_XLIB_IMPLEMENTATION 13
+/* Deprecated:
+ cf. http://sourceforge.net/mailarchive/forum.php?thread_name=CABcAi1hw7cr4xtigckaGXB5X8wddLfMcbA_rZ3NAuwMrX_zmsw%40mail.gmail.com&forum_name=freeglut-developer */
+#define FREEGLUT_VERSION_2_0 1
/*
* Always include OpenGL and GLU headers
*/
-#include <GL/gl.h>
-#include <GL/glu.h>
+/* Note: FREEGLUT_GLES1 and FREEGLUT_GLES2 are only used to cleanly
+ bootstrap headers inclusion here; use GLES constants directly
+ (e.g. GL_ES_VERSION_2_0) for all other needs */
+#ifdef FREEGLUT_GLES2
+# include <EGL/egl.h>
+# include <GLES2/gl2.h>
+#elif FREEGLUT_GLES1
+# include <EGL/egl.h>
+# include <GLES/gl.h>
+#elif __APPLE__
+# include <OpenGL/gl.h>
+# include <OpenGL/glu.h>
+#else
+# include <GL/gl.h>
+# include <GL/glu.h>
+#endif
/*
* GLUT API macro definitions -- the special key codes:
/*
* Geometry functions, see freeglut_geometry.c
*/
-FGAPI void FGAPIENTRY glutWireCube( GLdouble size );
-FGAPI void FGAPIENTRY glutSolidCube( GLdouble size );
-FGAPI void FGAPIENTRY glutWireSphere( GLdouble radius, GLint slices, GLint stacks );
-FGAPI void FGAPIENTRY glutSolidSphere( GLdouble radius, GLint slices, GLint stacks );
-FGAPI void FGAPIENTRY glutWireCone( GLdouble base, GLdouble height, GLint slices, GLint stacks );
-FGAPI void FGAPIENTRY glutSolidCone( GLdouble base, GLdouble height, GLint slices, GLint stacks );
-FGAPI void FGAPIENTRY glutWireTorus( GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings );
-FGAPI void FGAPIENTRY glutSolidTorus( GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings );
+FGAPI void FGAPIENTRY glutWireCube( double size );
+FGAPI void FGAPIENTRY glutSolidCube( double size );
+FGAPI void FGAPIENTRY glutWireSphere( double radius, GLint slices, GLint stacks );
+FGAPI void FGAPIENTRY glutSolidSphere( double radius, GLint slices, GLint stacks );
+FGAPI void FGAPIENTRY glutWireCone( double base, double height, GLint slices, GLint stacks );
+FGAPI void FGAPIENTRY glutSolidCone( double base, double height, GLint slices, GLint stacks );
+FGAPI void FGAPIENTRY glutWireTorus( double innerRadius, double outerRadius, GLint sides, GLint rings );
+FGAPI void FGAPIENTRY glutSolidTorus( double innerRadius, double outerRadius, GLint sides, GLint rings );
FGAPI void FGAPIENTRY glutWireDodecahedron( void );
FGAPI void FGAPIENTRY glutSolidDodecahedron( void );
FGAPI void FGAPIENTRY glutWireOctahedron( void );
/*
* Teapot rendering functions, found in freeglut_teapot.c
+ * NB: front facing polygons have clockwise winding, not counter clockwise
*/
+/* TODO: doesn't work with GLES1 yet */
+#ifndef EGL_VERSION_1_0
FGAPI void FGAPIENTRY glutWireTeapot( GLdouble size );
FGAPI void FGAPIENTRY glutSolidTeapot( GLdouble size );
+#endif
/*
* Game mode functions, see freeglut_gamemode.c
FGAPI int FGAPIENTRY glutExtensionSupported( const char* extension );
FGAPI void FGAPIENTRY glutReportErrors( void );
+/* Comment from glut.h of classic GLUT:
+
+ Win32 has an annoying issue where there are multiple C run-time
+ libraries (CRTs). If the executable is linked with a different CRT
+ from the GLUT DLL, the GLUT DLL will not share the same CRT static
+ data seen by the executable. In particular, atexit callbacks registered
+ in the executable will not be called if GLUT calls its (different)
+ exit routine). GLUT is typically built with the
+ "/MD" option (the CRT with multithreading DLL support), but the Visual
+ C++ linker default is "/ML" (the single threaded CRT).
+
+ One workaround to this issue is requiring users to always link with
+ the same CRT as GLUT is compiled with. That requires users supply a
+ non-standard option. GLUT 3.7 has its own built-in workaround where
+ the executable's "exit" function pointer is covertly passed to GLUT.
+ GLUT then calls the executable's exit function pointer to ensure that
+ any "atexit" calls registered by the application are called if GLUT
+ needs to exit.
+
+ Note that the __glut*WithExit routines should NEVER be called directly.
+ To avoid the atexit workaround, #define GLUT_DISABLE_ATEXIT_HACK. */
+
+/* to get the prototype for exit() */
+#include <stdlib.h>
+
+#if defined(_WIN32) && !defined(GLUT_DISABLE_ATEXIT_HACK) && !defined(__WATCOMC__)
+FGAPI void FGAPIENTRY __glutInitWithExit(int *argcp, char **argv, void (__cdecl *exitfunc)(int));
+FGAPI int FGAPIENTRY __glutCreateWindowWithExit(const char *title, void (__cdecl *exitfunc)(int));
+FGAPI int FGAPIENTRY __glutCreateMenuWithExit(void (* func)(int), void (__cdecl *exitfunc)(int));
+#ifndef FREEGLUT_BUILDING_LIB
+#if defined(__GNUC__)
+#define FGUNUSED __attribute__((unused))
+#else
+#define FGUNUSED
+#endif
+static void FGAPIENTRY FGUNUSED glutInit_ATEXIT_HACK(int *argcp, char **argv) { __glutInitWithExit(argcp, argv, exit); }
+#define glutInit glutInit_ATEXIT_HACK
+static int FGAPIENTRY FGUNUSED glutCreateWindow_ATEXIT_HACK(const char *title) { return __glutCreateWindowWithExit(title, exit); }
+#define glutCreateWindow glutCreateWindow_ATEXIT_HACK
+static int FGAPIENTRY FGUNUSED glutCreateMenu_ATEXIT_HACK(void (* func)(int)) { return __glutCreateMenuWithExit(func, exit); }
+#define glutCreateMenu glutCreateMenu_ATEXIT_HACK
+#endif
+#endif
+
#ifdef __cplusplus
}
#endif