* Geometry functions, see freeglut_geometry.c
*/
+#ifndef GL_ES_VERSION_2_0
FGAPI void FGAPIENTRY glutWireCube( double size );
FGAPI void FGAPIENTRY glutSolidCube( double size );
FGAPI void FGAPIENTRY glutWireSphere( double radius, GLint slices, GLint stacks );
FGAPI void FGAPIENTRY glutSolidSphere( double radius, GLint slices, GLint stacks );
+#endif
+#ifndef EGL_VERSION_1_0
FGAPI void FGAPIENTRY glutWireCone( double base, double height, GLint slices, GLint stacks );
FGAPI void FGAPIENTRY glutSolidCone( double base, double height, GLint slices, GLint stacks );
+#endif
+#ifndef GL_ES_VERSION_2_0
FGAPI void FGAPIENTRY glutWireTorus( double innerRadius, double outerRadius, GLint sides, GLint rings );
FGAPI void FGAPIENTRY glutSolidTorus( double innerRadius, double outerRadius, GLint sides, GLint rings );
FGAPI void FGAPIENTRY glutWireDodecahedron( void );
FGAPI void FGAPIENTRY glutSolidTetrahedron( void );
FGAPI void FGAPIENTRY glutWireIcosahedron( void );
FGAPI void FGAPIENTRY glutSolidIcosahedron( void );
+#endif
/*
* Teapot rendering functions, found in freeglut_teapot.c
*/
-FGAPI void FGAPIENTRY glutWireTeapot( double size );
-FGAPI void FGAPIENTRY glutSolidTeapot( double size );
+/* TODO: doesn't work with GLES1 yet */
+#ifndef EGL_VERSION_1_0
+FGAPI void FGAPIENTRY glutWireTeapot( GLdouble size );
+FGAPI void FGAPIENTRY glutSolidTeapot( GLdouble size );
+#endif
/*
* Game mode functions, see freeglut_gamemode.c