/* link with Win32 shared freeglut lib */
# if defined(_MSC_VER)
-# pragma comment (lib, "freeglut.lib")
+# ifndef _WIN32_WCE
+# pragma comment (lib, "freeglut.lib")
+# endif
# endif
# endif
/* Drag in other Windows libraries as required by FreeGLUT */
# if defined(_MSC_VER)
-# pragma comment (lib, "winmm.lib") /* link Windows MultiMedia lib */
-# pragma comment (lib, "user32.lib") /* link Windows user lib */
-# pragma comment (lib, "gdi32.lib") /* link Windows GDI lib */
-# pragma comment (lib, "opengl32.lib") /* link Microsoft OpenGL lib */
-# pragma comment (lib, "glu32.lib") /* link OpenGL Utility lib */
+# ifndef _WIN32_WCE
+# pragma comment (lib, "winmm.lib") /* link Windows MultiMedia lib */
+# pragma comment (lib, "user32.lib") /* link Windows user lib */
+# pragma comment (lib, "gdi32.lib") /* link Windows GDI lib */
+# pragma comment (lib, "opengl32.lib") /* link Microsoft OpenGL lib */
+# pragma comment (lib, "glu32.lib") /* link OpenGL Utility lib */
+# endif /* _WIN32_WCE */
# endif
#else
#define FREEGLUT 1
#define GLUT_API_VERSION 4
#define FREEGLUT_VERSION_2_0 1
+#define GLUT_XLIB_IMPLEMENTATION 13
/*
* Always include OpenGL and GLU headers
* Misc keyboard and joystick functions, see freeglut_misc.c
*/
FGAPI void FGAPIENTRY glutIgnoreKeyRepeat( int ignore );
-FGAPI void FGAPIENTRY glutSetKeyRepeat( int repeatMode ); /* DEPRECATED 11/4/02 - Do not use */
+FGAPI void FGAPIENTRY glutSetKeyRepeat( int repeatMode );
FGAPI void FGAPIENTRY glutForceJoystickFunc( void );
/*