# Microsoft Developer Studio Generated Build File, Format Version 6.00\r
# ** DO NOT EDIT **\r
\r
-# TARGTYPE "Win32 (x86) Console Application" 0x0103\r
+# TARGTYPE "Win32 (x86) Static Library" 0x0104\r
\r
CFG=miniglut - Win32 Debug\r
!MESSAGE This is not a valid makefile. To build this project using NMAKE,\r
!MESSAGE \r
!MESSAGE Possible choices for configuration are:\r
!MESSAGE \r
-!MESSAGE "miniglut - Win32 Release" (based on "Win32 (x86) Console Application")\r
-!MESSAGE "miniglut - Win32 Debug" (based on "Win32 (x86) Console Application")\r
+!MESSAGE "miniglut - Win32 Release" (based on "Win32 (x86) Static Library")\r
+!MESSAGE "miniglut - Win32 Debug" (based on "Win32 (x86) Static Library")\r
!MESSAGE \r
\r
# Begin Project\r
# PROP Use_Debug_Libraries 0\r
# PROP Output_Dir "Release"\r
# PROP Intermediate_Dir "Release"\r
-# PROP Ignore_Export_Lib 0\r
# PROP Target_Dir ""\r
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c\r
-# ADD CPP /nologo /W2 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c\r
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c\r
+# ADD CPP /nologo /W2 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c\r
# ADD BASE RSC /l 0x409 /d "NDEBUG"\r
# ADD RSC /l 0x409 /d "NDEBUG"\r
BSC32=bscmake.exe\r
# ADD BASE BSC32 /nologo\r
# ADD BSC32 /nologo\r
-LINK32=link.exe\r
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386\r
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386\r
+LIB32=link.exe -lib\r
+# ADD BASE LIB32 /nologo\r
+# ADD LIB32 /nologo\r
\r
!ELSEIF "$(CFG)" == "miniglut - Win32 Debug"\r
\r
# PROP Use_Debug_Libraries 1\r
# PROP Output_Dir "Debug"\r
# PROP Intermediate_Dir "Debug"\r
-# PROP Ignore_Export_Lib 0\r
# PROP Target_Dir ""\r
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c\r
-# ADD CPP /nologo /W2 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c\r
+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c\r
+# ADD CPP /nologo /W2 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c\r
# ADD BASE RSC /l 0x409 /d "_DEBUG"\r
# ADD RSC /l 0x409 /d "_DEBUG"\r
BSC32=bscmake.exe\r
# ADD BASE BSC32 /nologo\r
# ADD BSC32 /nologo\r
-LINK32=link.exe\r
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept\r
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept\r
+LIB32=link.exe -lib\r
+# ADD BASE LIB32 /nologo\r
+# ADD LIB32 /nologo\r
\r
!ENDIF \r
\r
\r
SOURCE=.\miniglut.h\r
# End Source File\r
-# Begin Source File\r
-\r
-SOURCE=.\test.c\r
-# End Source File\r
# End Group\r
# End Target\r
# End Project\r