int
main(int argc, char *argv[])
{
- int fractal_window ;
-
glutInitWindowSize(500, 250);
glutInitWindowPosition ( 140, 140 );
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE );
else
readConfigFile ( "fractals.dat" ) ;
- fractal_window = glutCreateWindow( window_title );
+ glutCreateWindow( window_title );
glClearColor(1.0, 1.0, 1.0, 1.0);