/* Print the distance between the two points */
glColor3d ( 1.0, 1.0, 1.0 ) ; /* White */
sprintf ( string, "Distance: %10.6f", distance ) ;
- glRasterPos2i ( 10, 10 ) ;
+ glRasterPos2i ( 1, 1 ) ;
glutBitmapString ( GLUT_BITMAP_HELVETICA_12, (unsigned char*)string ) ;
glutSwapBuffers();