cursors[0][0].y = y;
}
-void onMultiButton(int cursor_id, int button, int state, int x, int y) {
+/* Using FG2.8 (reversed) prototype for now */
+/* void onMultiButton(int cursor_id, int button, int state, int x, int y) { */
+void onMultiButton(int cursor_id, int x, int y, int button, int state) {
if (cursor_id > NUM_CURSORS) {
fprintf(stderr, "cursor_id(%d) > NUM_CURSORS(%d)\n", cursor_id, NUM_CURSORS);
return;