fprintf(stderr, "Warning: Could not bind attrib %s\n", name);
}
+ checkError ("getAttribOrUniformLocation");
return attrib;
}
else
fprintf(stderr, "Warning: Could not bind uniform %s\n", name);
}
+ checkError ("getAttribOrUniformLocation");
return uniform;
}
- checkError ("getAttribOrUniformLocation");
}
GLuint program;