glMatrixMode(GL_PROJECTION);
glLoadIdentity();
- //gluOrtho2D(0, width, 0, height);
+ /*gluOrtho2D(0, width, 0, height);*/
glMatrixMode(GL_MODELVIEW);
glLoadIdentity() ;
glutKeyboardFunc(key);
glutSpecialFunc(special);
glutEntryFunc(entry);
- glClearColor(0.7,0.7,0.7,1);
+ glClearColor(0.7f,0.7f,0.7f,1);
winmax = sw1 > winmax ? sw1 : winmax;
sw2=glutCreateSubWindow(mainwin,328,240,314,236);
glutKeyboardFunc(key);
glutSpecialFunc(special);
glutEntryFunc(entry);
- glClearColor(0.7,0.7,0.7,1);
+ glClearColor(0.7f,0.7f,0.7f,1);
winmax = sw2 > winmax ? sw2 : winmax;
strings = malloc(sizeof(char *)*(winmax+1));