- asset loader (needed for android)
[andemo] / sdr / foo.p.glsl
diff --git a/sdr/foo.p.glsl b/sdr/foo.p.glsl
new file mode 100644 (file)
index 0000000..0506e58
--- /dev/null
@@ -0,0 +1,9 @@
+uniform sampler2D tex;
+
+varying vec2 texcoord;
+
+void main()
+{
+       vec4 texel = texture2D(tex, texcoord);
+       gl_FragColor = texel;
+}