+++ /dev/null
-/*
- * The 3D Studio File Format Library
- * Copyright (C) 1996-2001 by J.E. Hoffmann <je-h@gmx.net>
- * All rights reserved.
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU Lesser General Public License as published by
- * the Free Software Foundation; either version 2.1 of the License, or (at
- * your option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but
- * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
- * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
- * License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
- *
- * $Id: float.c,v 1.4 2001/01/12 10:29:17 jeh Exp $
- */
-#define LIB3DS_EXPORT
-#include <lib3ds/float.h>
-
-
-/*!
- * \defgroup float Floating Point Mathematics
- *
- * \author J.E. Hoffmann <je-h@gmx.net>
- */
-
-
-/*!
- * \ingroup float
- */
-Lib3dsFloat
-lib3ds_float_cubic(Lib3dsFloat a, Lib3dsFloat p, Lib3dsFloat q, Lib3dsFloat b, Lib3dsFloat t)
-{
- Lib3dsDouble x,y,z,w;
-
- x=2*t*t*t - 3*t*t + 1;
- y=-2*t*t*t + 3*t*t;
- z=t*t*t - 2*t*t + t;
- w=t*t*t - t*t;
- return((Lib3dsFloat)(x*a + y*b + z*p + w*q));
-}
-