ParticleSystem::ParticleSystem(const char *fname) {
- timeslice = 1.0 / 50.0;
+ timeslice = 1.0 / 30.0;
SysCaps sys_caps = get_system_capabilities();
/* XXX: My Radeon Mobility 9000 supports point sprites but does not say so
* in the extension string, it only has point params there. So I changed this
if(psys_params.billboard_tex) {
if(use_psprites) {
- set_point_sprites(true);
- set_point_sprite_coords(0, true);
+ set_point_sprites(false);
+ set_point_sprite_coords(0, false);
}
set_texture_addressing(0, TEXADDR_WRAP, TEXADDR_WRAP);
disable_texture_unit(0);