--- /dev/null
+/*
+This file is part of fxwt, the window system toolkit of 3dengfx.
+
+Copyright (c) 2004, 2005 John Tsiombikas <nuclear@siggraph.org>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+*/
+
+/* main fxwt event handling and system abstraction.
+ *
+ * Author: John Tsiombikas 2004
+ * Modified:
+ * John Tsiombikas 2005
+ */
+
+#include <iostream>
+#include <list>
+#include <stdlib.h>
+#include "3dengfx/3denginefx.hpp"
+#include "common/err_msg.h"
+#include "fxwt.hpp"
+#include "text.hpp"
+#include "gfx_library.h"
+
+using std::list;
+
+namespace fxwt {
+ list<void (*)()> disp_handlers;
+ list<void (*)()> idle_handlers;
+ list<void (*)(int)> keyb_handlers;
+ list<void (*)(int, int)> motion_handlers;
+ list<void (*)(int, int, int, int)> button_handlers;
+
+ bool button_state[6];
+ int screenx, screeny;
+}
+
+using namespace fxwt;
+
+void fxwt::init() {
+ fxwt::text_init();
+
+ const GraphicsInitParameters *gip = get_graphics_init_parameters();
+ screenx = gip->x;
+ screeny = gip->y;
+}
+
+void fxwt::set_display_handler(void (*handler)()) {
+ disp_handlers.push_back(handler);
+}
+
+void fxwt::set_idle_handler(void (*handler)()) {
+ idle_handlers.push_back(handler);
+}
+
+void fxwt::set_keyboard_handler(void (*handler)(int)) {
+ keyb_handlers.push_back(handler);
+}
+
+void fxwt::set_motion_handler(void (*handler)(int, int)) {
+ motion_handlers.push_back(handler);
+}
+
+void fxwt::set_button_handler(void (*handler)(int, int, int, int)) {
+ button_handlers.push_back(handler);
+}
+
+void fxwt::remove_display_handler(void (*handler)()) {
+ disp_handlers.remove(handler);
+}
+
+void fxwt::remove_idle_handler(void (*handler)()) {
+ idle_handlers.remove(handler);
+}
+
+void fxwt::remove_keyboard_handler(void (*handler)(int)) {
+ keyb_handlers.remove(handler);
+}
+
+void fxwt::remove_motion_handler(void (*handler)(int, int)) {
+ motion_handlers.remove(handler);
+}
+
+void fxwt::remove_button_handler(void (*handler)(int, int, int, int)) {
+ button_handlers.remove(handler);
+}
+
+bool fxwt::mouse_button_pressed(int bn) {
+ return button_state[bn];
+}