extern std::list<void (*)(int)> keyb_handlers;
extern std::list<void (*)(int, int)> motion_handlers;
extern std::list<void (*)(int, int, int, int)> button_handlers;
-
+
extern bool button_state[6];
extern int screenx, screeny;
Vector2 get_mouse_pos_normalized();
void set_window_title(const char *title);
+ void show_cursor(bool show);
void swap_buffers();
-
+
int main_loop();
}