{ XC_bottom_left_corner, None } /* GLUT_CURSOR_BOTTOM_LEFT_CORNER */\r
};\r
\r
-static void fgPlatformSetCursor ( SFG_Window *window, int cursorID )\r
+void fgPlatformSetCursor ( SFG_Window *window, int cursorID )\r
{\r
Cursor cursor;\r
/*\r
}\r
\r
\r
-static void fgPlatformWarpPointer ( int x, int y )\r
+void fgPlatformWarpPointer ( int x, int y )\r
{\r
XWarpPointer(\r
fgDisplay.Display,\r