/*\r
* A call to this function should initialize all the display stuff...\r
*/\r
-static void fgPlatformInitialize( const char* displayName )\r
+void fgPlatformInitialize( const char* displayName )\r
{\r
fgDisplay.Display = XOpenDisplay( displayName );\r
\r
\r
\r
#if TARGET_HOST_POSIX_X11\r
-static void fgPlatformDeinitialiseInputDevices ( void )\r
+void fgPlatformDeinitialiseInputDevices ( void )\r
{\r
fghCloseInputDevices ();\r
\r
}\r
\r
\r
-static void fgPlatformCloseDisplay ( void )\r
+void fgPlatformCloseDisplay ( void )\r
{\r
/*\r
* Make sure all X-client data we have created will be destroyed on\r
}\r
\r
\r
-#if defined TARGET_HOST_MS_WINDOWS\r
+#if TARGET_HOST_MS_WINDOWS\r
#define NoValue 0x0000\r
#define XValue 0x0001\r
#define YValue 0x0002\r