\r
/* -- PLATFORM-SPECIFIC INCLUDES ------------------------------------------- */\r
\r
-/* All Win32 headers depend on the huge windows.h recursive include.\r
- * Note: Lower-case header names are used, for best cross-platform\r
- * compatibility.\r
- */\r
-#if TARGET_HOST_MS_WINDOWS && !defined(_WIN32_WCE)\r
-# include <windows.h>\r
-# include <windowsx.h>\r
-# include <mmsystem.h>\r
-/* CYGWIN does not have tchar.h, but has TEXT(x), defined in winnt.h. */\r
-# ifndef __CYGWIN__\r
-# include <tchar.h>\r
-# else\r
-# define _TEXT(x) TEXT(x)\r
-# define _T(x) TEXT(x)\r
-# endif\r
-\r
-#elif TARGET_HOST_POSIX_X11\r
+#if TARGET_HOST_POSIX_X11\r
# include <GL/glx.h>\r
# include <X11/Xlib.h>\r
# include <X11/Xatom.h>\r
const SFG_StrokeChar** Characters; /* The characters mapping */\r
};\r
\r
+\r
+/* -- JOYSTICK-SPECIFIC STRUCTURES AND TYPES ------------------------------- */\r
+/* XXX It might be better to poll the operating system for the numbers of buttons and\r
+ * XXX axes and then dynamically allocate the arrays.\r
+ */\r
+#define _JS_MAX_BUTTONS 32\r
+\r
+#if TARGET_HOST_MACINTOSH\r
+# define _JS_MAX_AXES 9\r
+typedef struct tagSFG_PlatformJoystick SFG_PlatformJoystick;\r
+struct tagSFG_PlatformJoystick\r
+{\r
+#define ISP_NUM_AXIS 9\r
+#define ISP_NUM_NEEDS 41\r
+ ISpElementReference isp_elem [ ISP_NUM_NEEDS ];\r
+ ISpNeed isp_needs [ ISP_NUM_NEEDS ];\r
+};\r
+#endif\r
+\r
+#if TARGET_HOST_MAC_OSX\r
+# define _JS_MAX_AXES 16\r
+typedef struct tagSFG_PlatformJoystick SFG_PlatformJoystick;\r
+struct tagSFG_PlatformJoystick\r
+{\r
+ IOHIDDeviceInterface ** hidDev;\r
+ IOHIDElementCookie buttonCookies[41];\r
+ IOHIDElementCookie axisCookies[_JS_MAX_AXES];\r
+/* The next two variables are not used anywhere */\r
+/* long minReport[_JS_MAX_AXES],\r
+ * maxReport[_JS_MAX_AXES];\r
+ */\r
+};\r
+#endif\r
+\r
+#if TARGET_HOST_POSIX_X11\r
+# define _JS_MAX_AXES 16\r
+typedef struct tagSFG_PlatformJoystick SFG_PlatformJoystick;\r
+struct tagSFG_PlatformJoystick\r
+{\r
+# if defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__NetBSD__)\r
+ struct os_specific_s *os;\r
+# endif\r
+\r
+# ifdef JS_NEW\r
+ struct js_event js;\r
+ int tmp_buttons;\r
+ float tmp_axes [ _JS_MAX_AXES ];\r
+# else\r
+ struct JS_DATA_TYPE js;\r
+# endif\r
+\r
+ char fname [ 128 ];\r
+ int fd;\r
+};\r
+#endif\r
+\r
+/*\r
+ * Definition of "SFG_Joystick" structure -- based on JS's "jsJoystick" object class.\r
+ * See "js.h" lines 80-178.\r
+ */\r
+typedef struct tagSFG_Joystick SFG_Joystick;\r
+struct tagSFG_Joystick\r
+{\r
+ SFG_PlatformJoystick pJoystick;\r
+\r
+ int id;\r
+ GLboolean error;\r
+ char name [ 128 ];\r
+ int num_axes;\r
+ int num_buttons;\r
+\r
+ float dead_band[ _JS_MAX_AXES ];\r
+ float saturate [ _JS_MAX_AXES ];\r
+ float center [ _JS_MAX_AXES ];\r
+ float max [ _JS_MAX_AXES ];\r
+ float min [ _JS_MAX_AXES ];\r
+};\r
+\r
+\r
+\r
/* -- GLOBAL VARIABLES EXPORTS --------------------------------------------- */\r
\r
/* Freeglut display related stuff (initialized once per session) */\r