#include <GL/freeglut.h>
#include "freeglut_internal.h"
-#if defined(_WIN32_WCE)
-# include <Aygshell.h>
-# ifdef FREEGLUT_LIB_PRAGMAS
-# pragma comment( lib, "Aygshell.lib" )
-# endif
-#endif /* defined(_WIN32_WCE) */
-
-
/*
* TODO BEFORE THE STABLE RELEASE:
*
window->Window.DoubleBuffered =
( fgState.DisplayMode & GLUT_DOUBLE ) ? 1 : 0;
+#ifndef EGL_VERSION_1_0 /* No glDrawBuffer/glReadBuffer in GLES */
if ( ! window->Window.DoubleBuffered )
{
glDrawBuffer ( GL_FRONT );
glReadBuffer ( GL_FRONT );
}
+#endif
}
/*