#include <GL/freeglut.h>
#include "fg_internal.h"
+/**
+ * TODO: Android has no joysticks at the moment (only touchscreens/touchpads),
+ * but we could expose the accelerometer as a 3-axis joystick.
+ */
+
void fgPlatformJoystickRawRead( SFG_Joystick* joy, int* buttons, float* axes )
{
fgWarning("fgPlatformJoystickRawRead: STUB\n");