/* The application is being hidden, but may be restored */
LOGI("handle_cmd: APP_CMD_TERM_WINDOW");
fghPlatformCloseWindowEGL(window);
+ window->State.NeedToFixMyNameInitContext = GL_TRUE;
fgDisplay.pDisplay.single_native_window = NULL;
break;
case APP_CMD_STOP:
surface; in which case fgPlatformOpenWindow will no-op. */
fgPlatformOpenWindow(window, "", GL_FALSE, 0, 0, GL_FALSE, 0, 0, GL_FALSE, GL_FALSE);
/* TODO: INVOKE_WCB(*window, Pause?); */
- /* TODO: INVOKE_WCB(*window, LoadResources/ContextLost/...?); */
/* TODO: INVOKE_WCB(*window, Resume?); */
}
}