#include <sys/time.h>
#include <EGL/egl.h>
#include <GLES2/gl2.h>
-#include "demo.h"
+#include <android/window.h>
#include "android_native_app_glue.h"
+#include "demo.h"
#include "logger.h"
#include "demosys.h"
static int init_gl(void);
static void destroy_gl(void);
static unsigned long get_time_msec(void);
+static void hide_navbar(struct android_app *state);
struct android_app *app;
app->onAppCmd = handle_command;
app->onInputEvent = handle_input;
+ hide_navbar(app);
+
start_logger();
+ printf("Running %d bit version\n", (int)sizeof(void*) << 3);
+
for(;;) {
int num_events;
struct android_poll_source *pollsrc;
break;
case APP_CMD_INIT_WINDOW:
+ ANativeActivity_setWindowFlags(app->activity, AWINDOW_FLAG_KEEP_SCREEN_ON, 0);
if(init_gl() == -1) {
exit(1);
}
}
return (ts.tv_sec - ts0.tv_sec) * 1000 + (ts.tv_nsec - ts0.tv_nsec) / 1000000;
}
+
+static void hide_navbar(struct android_app *state)
+{
+ JNIEnv *env;
+ jclass cactivity, cwin, cview;
+ jobject win, view;
+ jmethodID get_window, get_decor_view, set_system_ui_visibility;
+ jfieldID field_flag_fs, field_flag_hidenav, field_flag_immersive;
+ int flag_fs, flag_hidenav, flag_immersive;
+
+ (*state->activity->vm)->AttachCurrentThread(state->activity->vm, &env, 0);
+
+ cactivity = (*env)->FindClass(env, "android/app/NativeActivity");
+ get_window = (*env)->GetMethodID(env, cactivity, "getWindow", "()Landroid/view/Window;");
+
+ cwin = (*env)->FindClass(env, "android/view/Window");
+ get_decor_view = (*env)->GetMethodID(env, cwin, "getDecorView", "()Landroid/view/View;");
+
+ cview = (*env)->FindClass(env, "android/view/View");
+ set_system_ui_visibility = (*env)->GetMethodID(env, cview, "setSystemUiVisibility", "(I)V");
+
+ win = (*env)->CallObjectMethod(env, state->activity->clazz, get_window);
+ view = (*env)->CallObjectMethod(env, win, get_decor_view);
+
+ field_flag_fs = (*env)->GetStaticFieldID(env, cview, "SYSTEM_UI_FLAG_FULLSCREEN", "I");
+ field_flag_hidenav = (*env)->GetStaticFieldID(env, cview, "SYSTEM_UI_FLAG_HIDE_NAVIGATION", "I");
+ field_flag_immersive = (*env)->GetStaticFieldID(env, cview, "SYSTEM_UI_FLAG_IMMERSIVE_STICKY", "I");
+
+ flag_fs = (*env)->GetStaticIntField(env, cview, field_flag_fs);
+ flag_hidenav = (*env)->GetStaticIntField(env, cview, field_flag_hidenav);
+ flag_immersive = (*env)->GetStaticIntField(env, cview, field_flag_immersive);
+
+ (*env)->CallVoidMethod(env, view, set_system_ui_visibility, flag_fs | flag_hidenav | flag_immersive);
+
+ (*state->activity->vm)->DetachCurrentThread(state->activity->vm);
+}